Delta-v/Content.Shared/Humanoid
deltanedas 9985ee9788
bring back paradox anomaly (#825)
* refactor and add log

* add api needed for objective

* backport LastProfileLoaded

* fix midround antag rule

* evil twin spawning code

* evil twin yml and stuff

* m

* hopefully fully rename it

* fixy

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-13 16:55:35 +01:00
..
Markings Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
Prototypes Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
HairStyles.cs Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
HumanoidAppearanceComponent.cs bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
HumanoidCharacterAppearance.cs Moth RGB 2: The electric boogaloo (#184) 2023-10-17 22:09:26 +02:00
HumanoidVisualLayers.cs Marking default coloring (#13039) 2023-03-04 18:59:07 -08:00
HumanoidVisualLayersExtension.cs Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
ICharacterAppearance.cs Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
NamingSystem.cs Psionics (#44) 2023-10-08 20:07:53 +02:00
Sex.cs Audible emotes (#12708) 2023-01-25 08:29:41 -08:00
SharedHumanoidAppearanceSystem.cs bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
SharedHumanoidMarkingModifierSystem.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
SkinColor.cs Limits the minimum base skin color brightness for species with Hue coloration (#23605) 2024-01-26 21:51:32 +01:00