..
Components
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
VariationPass
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
AntagLoadProfileRuleSystem.cs
Re-enabling nukie species(except vox), added antag species blacklisting
2024-07-05 00:59:16 -07:00
DeathMatchRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
GameRuleSystem.Utility.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
GameRuleSystem.cs
Missing meteor presets ( #29044 )
2024-06-16 21:37:43 +02:00
GenericAntagRuleSystem.cs
antag objective issuing refactor ( #28216 )
2024-05-25 16:14:48 -04:00
InactivityTimeRestartRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
MaxTimeRestartRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs
Nukie Outpost is no longer a station map ( #30090 )
2024-07-21 01:26:30 -06:00
RespawnRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
RoundstartStationVariationRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs
LoadMapRule grid storage rework ( #28210 )
2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
SubGamemodesSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
ThiefRuleSystem.cs
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
TraitorRuleSystem.cs
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
ZombieRuleSystem.cs
fix initial infected icons and add a briefing to the character menu ( #29259 )
2024-06-21 15:42:17 +10:00