Delta-v/Content.Client/_DV/Curation/UI/Cwoink/CwoinkPanel.xaml.cs

116 lines
3.1 KiB
C#

using Content.Shared._DV.Curation;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client._DV.Curation.UI.Cwoink;
[GenerateTypedNameReferences]
public sealed partial class CwoinkPanel : BoxContainer
{
private readonly Action<string> _messageSender;
public int Unread { get; private set; } = 0;
public DateTime LastMessage { get; private set; } = DateTime.MinValue;
private List<string> PeopleTyping { get; set; } = new();
public event Action<string>? InputTextChanged;
public CwoinkPanel(Action<string> messageSender)
{
RobustXamlLoader.Load(this);
var msg = new FormattedMessage();
msg.PushColor(Color.LightGray);
msg.AddText(Loc.GetString("cwoink-system-messages-being-relayed-to-discord"));
msg.Pop();
RelayedToDiscordLabel.SetMessage(msg);
_messageSender = messageSender;
OnVisibilityChanged += c =>
{
if (c.Visible)
Unread = 0;
};
SenderLineEdit.OnTextEntered += Input_OnTextEntered;
SenderLineEdit.OnTextChanged += Input_OnTextChanged;
UpdateTypingIndicator();
}
private void Input_OnTextEntered(LineEdit.LineEditEventArgs args)
{
if (string.IsNullOrWhiteSpace(args.Text))
return;
_messageSender.Invoke(args.Text);
SenderLineEdit.Clear();
}
private void Input_OnTextChanged(LineEdit.LineEditEventArgs args)
{
InputTextChanged?.Invoke(args.Text);
}
public void ReceiveLine(CwoinkTextMessage message)
{
if (!Visible)
Unread++;
var formatted = new FormattedMessage(1);
formatted.AddMarkupOrThrow($"[color=gray]{message.SentAt.ToShortTimeString()}[/color] {message.Text}");
TextOutput.AddMessage(formatted);
LastMessage = message.SentAt;
}
private void UpdateTypingIndicator()
{
var msg = new FormattedMessage();
msg.PushColor(Color.LightGray);
var text = PeopleTyping.Count == 0
? string.Empty
: Loc.GetString("bwoink-system-typing-indicator",
("players", string.Join(", ", PeopleTyping)),
("count", PeopleTyping.Count));
msg.AddText(text);
msg.Pop();
TypingIndicator.SetMessage(msg);
}
public void UpdatePlayerTyping(string name, bool typing)
{
if (typing)
{
if (PeopleTyping.Contains(name))
return;
PeopleTyping.Add(name);
Timer.Spawn(TimeSpan.FromSeconds(10), () =>
{
if (Disposed)
return;
PeopleTyping.Remove(name);
UpdateTypingIndicator();
});
}
else
{
PeopleTyping.Remove(name);
}
UpdateTypingIndicator();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
InputTextChanged = null;
}
}