Delta-v/Content.Client/_DV/Overlays
Vanessa a28ae76d34
Feroxi: Blood in the Water (#4902)
* Added shark vision to Feroxi.

* Fixed a bug if someone was holding a container of blood.

* Updated pulse time and useDelay for the pulse.

* Updated guidebook

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Cleanup

* More clean-up

* Removed vision goggles sound from ability

* Got rid of an unused namespace

* last fix I swear

* Apply suggestions from code review

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Apply suggestion from @Toby222

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Removed SharedLightSystem from SharkVisionOverlay

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-12-08 16:34:21 +01:00
..
GlimmerOverlay.cs Make Glimmer Look Beautiful (#4130) 2025-08-20 03:54:19 +00:00
GlimmerOverlaySystem.cs glimmer shader bugfix 2 electric boogaloo (#4348) 2025-09-08 05:49:22 +00:00
PainOverlay.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
PainSystem.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
SharkVisionOverlay.cs Feroxi: Blood in the Water (#4902) 2025-12-08 16:34:21 +01:00
SharkVisionSystem.cs Feroxi: Blood in the Water (#4902) 2025-12-08 16:34:21 +01:00
ShowTriageIconsSystem.cs Warnings Clean-Up - Part 1 (#4785) 2025-11-28 02:30:00 -06:00
UltraVisionOverlay.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
UltraVisionSystem.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00