24 lines
661 B
C#
24 lines
661 B
C#
using System.Text.Json;
|
|
using Content.Shared.Administration.Logs;
|
|
|
|
namespace Content.Server.Administration.Logs.Converters;
|
|
|
|
[AdminLogConverter]
|
|
public sealed class PlayerSessionConverter : AdminLogConverter<SerializablePlayer>
|
|
{
|
|
public override void Write(Utf8JsonWriter writer, SerializablePlayer value, JsonSerializerOptions options)
|
|
{
|
|
writer.WriteStartObject();
|
|
|
|
if (value.Uid is {Valid: true} playerEntity)
|
|
{
|
|
writer.WriteNumber("id", playerEntity.Id);
|
|
writer.WriteString("name", value.Name);
|
|
}
|
|
|
|
writer.WriteString("player", value.UserId);
|
|
|
|
writer.WriteEndObject();
|
|
}
|
|
}
|