Delta-v/Content.Server/Nyanotrasen/Objectives/Components/RaiseGlimmerConditionCompon...

13 lines
393 B
C#

using Content.Server.Objectives.Systems;
namespace Content.Server.Objectives.Components;
/// <summary>
/// Requires that the player dies to be complete.
/// </summary>
[RegisterComponent, Access(typeof(RaiseGlimmerConditionSystem))]
public sealed partial class RaiseGlimmerConditionComponent : Component
{
[DataField("target"), ViewVariables(VVAccess.ReadWrite)]
public int Target;
}