Delta-v/Content.Server/_DV/CosmicCult/CleanseCult.cs

22 lines
827 B
C#

using Content.Shared._DV.CosmicCult.Components;
using Content.Shared.EntityEffects;
using Robust.Shared.Prototypes;
namespace Content.Server._DV.CosmicCult;
public sealed partial class CleanseCult : EntityEffect
{
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
return Loc.GetString("reagent-effect-guidebook-cleanse-cultist", ("chance", Probability));
}
public override void Effect(EntityEffectBaseArgs args)
{
var entityManager = args.EntityManager;
var uid = args.TargetEntity;
if (entityManager.HasComponent<CosmicCultComponent>(uid))
entityManager.EnsureComponent<CleanseCultComponent>(uid); // We just slap them with the component and let the Deconversion system handle the rest.
}
}