Delta-v/Content.Server/_DV/CosmicCult/EntitySystems/CosmicRiftSystem.cs

155 lines
6.6 KiB
C#

using Content.Server._DV.CosmicCult.Components;
using Content.Server.Actions;
using Content.Server.Atmos.Components;
using Content.Server.Bible.Components;
using Content.Server.Popups;
using Content.Shared._DV.CosmicCult;
using Content.Shared._DV.CosmicCult.Components;
using Content.Shared.Damage;
using Content.Shared.DoAfter;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Mobs.Components;
using Content.Shared.Popups;
using Content.Shared.StatusEffect;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Server._DV.CosmicCult.EntitySystems;
public sealed class CosmicRiftSystem : EntitySystem
{
[Dependency] private readonly ActionsSystem _actions = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly StatusEffectsSystem _statusEffects = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
private readonly HashSet<Entity<MobStateComponent>> _mobs = [];
private EntityQuery<CosmicCultComponent> _cultistsQuery;
private EntityQuery<BibleUserComponent> _chaplainsQuery;
private EntityQuery<CosmicColossusComponent> _colossiQuery;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CosmicMalignRiftComponent, InteractHandEvent>(OnInteract);
SubscribeLocalEvent<CosmicCultComponent, EventAbsorbRiftDoAfter>(OnAbsorbDoAfter);
SubscribeLocalEvent<CosmicMalignRiftComponent, ComponentInit>(OnRiftStarted);
_cultistsQuery = GetEntityQuery<CosmicCultComponent>();
_chaplainsQuery = GetEntityQuery<BibleUserComponent>();
_colossiQuery = GetEntityQuery<CosmicColossusComponent>();
}
private void OnRiftStarted(Entity<CosmicMalignRiftComponent> ent, ref ComponentInit args)
{
ent.Comp.NextPulseTime = _timing.CurTime + _random.Next(ent.Comp.MinPulseTime, ent.Comp.MaxPulseTime);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<CosmicMalignRiftComponent>();
while (query.MoveNext(out var uid, out var comp))
{
if (_timing.CurTime < comp.NextPulseTime) continue;
comp.NextPulseTime = _timing.CurTime + _random.Next(comp.MinPulseTime, comp.MaxPulseTime);
var pos = Transform(uid).Coordinates;
Spawn(comp.PulseVFX, pos);
_mobs.Clear();
_lookup.GetEntitiesInRange<MobStateComponent>(pos, comp.PulseRange, _mobs);
_mobs.RemoveWhere(target => _chaplainsQuery.HasComp(target) || _cultistsQuery.HasComp(target) || _colossiQuery.HasComp(target));
foreach(var mob in _mobs)
{
if (!pos.TryDistance(EntityManager, Transform(mob).Coordinates, out var distance)) continue;
if (!_random.Prob(comp.PulseProb)) continue;
var damageMultiplier = Math.Clamp(comp.PulseRange / distance, 1, 10); //0.2 damage per second at max distance, up to 2 per second if closer
var effectDuration = _random.Next(10, 40); //2-8 damage at max distance, 20-80 damage at min distance
_statusEffects.TryAddStatusEffect<CosmicEntropyDebuffComponent>(mob, "EntropicDegen", TimeSpan.FromSeconds(effectDuration), true);
if (TryComp<CosmicEntropyDebuffComponent>(mob, out var debuff)) debuff.Degen =
new(){DamageDict = new(){
{"Cold", 0.05 * damageMultiplier},
{"Asphyxiation", 0.15 * damageMultiplier},
{"Ion", 0.15 * damageMultiplier}
}};
}
}
}
private void OnInteract(Entity<CosmicMalignRiftComponent> uid, ref InteractHandEvent args)
{
if (args.Handled || uid.Comp.Occupied)
{
_popup.PopupEntity(Loc.GetString("cosmiccult-rift-inuse"), args.User, args.User);
return;
}
if (!TryComp<CosmicCultComponent>(args.User, out var cultist))
{
_popup.PopupEntity(Loc.GetString(HasComp<BibleUserComponent>(args.User) ? "cosmiccult-rift-chaplainoops" : "cosmiccult-rift-invaliduser"), args.User, args.User);
return;
}
if (cultist.CosmicEmpowered)
{
_popup.PopupEntity(Loc.GetString("cosmiccult-rift-alreadyempowered"), args.User, args.User);
return;
}
args.Handled = true;
uid.Comp.Occupied = true;
_popup.PopupEntity(Loc.GetString("cosmiccult-rift-beginabsorb"), args.User, args.User);
var doargs = new DoAfterArgs(EntityManager,
args.User,
uid.Comp.AbsorbTime,
new EventAbsorbRiftDoAfter(),
args.User,
uid)
{
DistanceThreshold = 1.5f, Hidden = true, BreakOnDamage = true, BreakOnHandChange = true, BreakOnMove = true,
MovementThreshold = 0.5f,
};
_doAfter.TryStartDoAfter(doargs);
}
private void OnAbsorbDoAfter(Entity<CosmicCultComponent> uid, ref EventAbsorbRiftDoAfter args)
{
var comp = uid.Comp;
if (args.Args.Target is not { } target || args.Cancelled || args.Handled)
{
if (TryComp<CosmicMalignRiftComponent>(args.Args.Target, out var rift))
rift.Occupied = false;
return;
}
args.Handled = true;
var tgtpos = Transform(target).Coordinates;
var actionEnt = _actions.AddAction(uid, uid.Comp.CosmicFragmentationAction);
Spawn(uid.Comp.AbsorbVFX, tgtpos);
comp.ActionEntities.Add(actionEnt);
comp.CosmicFragmentationActionEntity = actionEnt;
comp.CosmicEmpowered = true;
comp.CosmicSiphonQuantity = 2;
comp.CosmicGlareRange = 10;
comp.CosmicGlareDuration = TimeSpan.FromSeconds(6);
comp.CosmicGlareStun = TimeSpan.FromSeconds(1);
comp.CosmicImpositionDuration = TimeSpan.FromSeconds(7.4);
comp.CosmicBlankDuration = TimeSpan.FromSeconds(26);
comp.CosmicBlankDelay = TimeSpan.FromSeconds(0.4);
comp.Respiration = false;
EnsureComp<PressureImmunityComponent>(args.User);
EnsureComp<TemperatureImmunityComponent>(args.User);
_popup.PopupCoordinates(
Loc.GetString("cosmiccult-rift-absorb", ("NAME", Identity.Entity(args.Args.User, EntityManager))),
Transform(args.Args.User).Coordinates,
PopupType.MediumCaution);
QueueDel(target);
}
}