| .. |
|
ComponentsOnTriggerSystem.cs
|
RemoveComponentsOnTrigger, ToggleComponentsOnTrigger (#39639)
|
2025-11-23 15:22:25 -06:00 |
|
DamageOnTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
DnaScrambleOnTriggerSystem.cs
|
Predict identity (#40185)
|
2025-12-29 11:39:11 -06:00 |
|
EmitSoundOnTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
EmpOnTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
ExplodeOnTriggerSystem.cs
|
TriggerOnPlayerSpawnComplete and ExplosionOnTrigger (#39820)
|
2025-12-29 11:39:11 -06:00 |
|
FlashOnTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
GibOnTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
HandTriggerSystem.cs
|
Hand pickup and drop triggers (#39663)
|
2025-11-23 15:22:26 -06:00 |
|
LockOnTriggerSystem.cs
|
cleanup LockOnTriggerComponent (#39720)
|
2025-11-23 15:22:27 -06:00 |
|
MeleeTriggerSystem.cs
|
TriggerOnMeleeHit and more (#39826)
|
2025-11-23 15:22:33 -06:00 |
|
PopupOnTriggerSystem.cs
|
PopupOnTrigger (#39913)
|
2025-12-29 11:39:04 -06:00 |
|
RepulseAttractOnTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
ScramOnTriggerSystem.cs
|
Turn some implants into triggers (#39364)
|
2025-11-23 15:22:18 -06:00 |
|
SharedReleaseGasOnTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
ShockOnTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
StaminaDamageOnTriggerSystem.cs
|
StaminaDamageOnTriggerComponent (#39607)
|
2025-11-23 15:22:24 -06:00 |
|
TriggerOnActivateImplantSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
TriggerOnContainerInteractionSystem.cs
|
Add container-related triggers (#39647)
|
2025-11-23 15:22:25 -06:00 |
|
TriggerOnEmptyGunshotSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
TriggerOnEquipmentSystem.cs
|
Equip and unequip triggers (#39675)
|
2025-11-23 15:22:26 -06:00 |
|
TriggerOnLandSystem.cs
|
Add trigger-refactor components and systems: Batch 1 (#39391)
|
2025-11-23 15:22:25 -06:00 |
|
TriggerOnMobstateChangeSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
TriggerOnRoundEndSystem.cs
|
Trigger on round end (#39545)
|
2025-11-23 15:22:24 -06:00 |
|
TriggerOnSlipSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
TriggerOnStrappedOrBuckledSystem.cs
|
Add trigger-refactor components and systems: Batch 1 (#39391)
|
2025-11-23 15:22:25 -06:00 |
|
TriggerOnStuckSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
TriggerOnToolUseSystem.cs
|
TriggerOnSimpleToolUsage and add tool locks to syndicate items (#39900)
|
2025-11-23 15:22:31 -06:00 |
|
TriggerOnVerbSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
TriggerSystem.Collide.cs
|
prevent repeat TriggerOnCollide triggers (#40428)
|
2025-12-29 11:39:10 -06:00 |
|
TriggerSystem.Condition.cs
|
RandomChance trigger condition (#39543)
|
2025-11-23 15:22:24 -06:00 |
|
TriggerSystem.Interaction.cs
|
Trigger for OnInteractUsing (#39692)
|
2025-11-23 15:22:26 -06:00 |
|
TriggerSystem.Proximity.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
TriggerSystem.Signal.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
TriggerSystem.Spawn.cs
|
TriggerOnPlayerSpawnComplete and ExplosionOnTrigger (#39820)
|
2025-12-29 11:39:11 -06:00 |
|
TriggerSystem.Timer.cs
|
fix: hide timer trigger's cycle time verb if DelayOptions is empty (#39388)
|
2025-11-23 15:22:16 -06:00 |
|
TriggerSystem.Voice.cs
|
Add voice locks to various hidden syndicate items (#39310)
|
2025-11-23 15:22:23 -06:00 |
|
TriggerSystem.cs
|
SpawnEntityTableOnTrigger (#39909)
|
2025-12-29 11:39:04 -06:00 |
|
TwoStageTriggerSystem.cs
|
Trigger Refactor (#39034)
|
2025-11-23 15:22:15 -06:00 |
|
UncuffOnTriggerSystem.cs
|
Turn some implants into triggers (#39364)
|
2025-11-23 15:22:18 -06:00 |
|
WeatherTriggerSystem.cs
|
Weather On Trigger (#40505)
|
2025-12-29 11:39:11 -06:00 |