* feat: make vending machine restocks predicted * refactor: VendingMachineRestockComponent cleanup * refactor: minor simplification * revert: refactor: minor simplification; load bearing IsFirstTimePredicted lol second guessed myself * chore: unneeded VendingMachineSystem dep * Update Content.Shared/VendingMachines/VendingMachineComponent.cs --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> |
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| .. | ||
| SharedVendingMachineSystem.Restock.cs | ||
| SharedVendingMachineSystem.cs | ||
| VendingMachineComponent.cs | ||
| VendingMachineInterfaceState.cs | ||
| VendingMachineInventoryPrototype.cs | ||
| VendingMachineRestockComponent.cs | ||