Delta-v/Content.Shared/Weapons/Misc/TetherGunComponent.cs

11 lines
294 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Weapons.Misc;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
public sealed partial class TetherGunComponent : BaseForceGunComponent
{
[DataField, AutoNetworkedField]
public float MaxDistance = 10f;
}