Delta-v/Content.Shared/Weapons/Ranged/Upgrades/Components/GunUpgradeSpeedComponent.cs

17 lines
498 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Weapons.Ranged.Upgrades.Components;
/// <summary>
/// A <see cref="GunUpgradeComponent"/> for increasing the speed of a gun's projectile.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(GunUpgradeSystem))]
public sealed partial class GunUpgradeSpeedComponent : Component
{
/// <summary>
/// Multiplier for the speed of a gun's projectile.
/// </summary>
[DataField]
public float Coefficient = 1;
}