14 lines
381 B
C#
14 lines
381 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._DV.Abilities.Psionics;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class FracturedFormBodyComponent : Component
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{
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/// <summary>
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/// The entity uid of the form that is currently being controlled.
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/// </summary>
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[DataField]
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public EntityUid ControllingForm { get; set; } = default!;
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}
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