17 lines
487 B
C#
17 lines
487 B
C#
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Shared._DV.Abilities.Psionics;
|
|
|
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
|
public sealed partial class MindSwappedComponent : Component
|
|
{
|
|
[DataField, AutoNetworkedField]
|
|
public EntityUid OriginalEntity = default!;
|
|
[DataField]
|
|
public EntProtoId? MindSwapReturnActionId = "ActionMindSwapReturn";
|
|
|
|
[DataField]
|
|
public EntityUid? MindSwapReturnActionEntity;
|
|
}
|