Delta-v/Content.Shared/_DV/Abilities/Psionics/MindSwappedComponent.cs

17 lines
487 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._DV.Abilities.Psionics;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class MindSwappedComponent : Component
{
[DataField, AutoNetworkedField]
public EntityUid OriginalEntity = default!;
[DataField]
public EntProtoId? MindSwapReturnActionId = "ActionMindSwapReturn";
[DataField]
public EntityUid? MindSwapReturnActionEntity;
}