15 lines
365 B
C#
15 lines
365 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._DV.Carrying;
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[RegisterComponent, NetworkedComponent, Access(typeof(CarryingSystem))]
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public sealed partial class CarriableComponent : Component
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{
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/// <summary>
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/// Number of free hands required
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/// to carry the entity
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/// </summary>
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[DataField]
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public int FreeHandsRequired = 2;
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}
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