Delta-v/Content.Shared/_DV/Carrying/CarryingComponent.cs

15 lines
387 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._DV.Carrying;
/// <summary>
/// Added to an entity when they are carrying somebody.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(CarryingSystem))]
[AutoGenerateComponentState]
public sealed partial class CarryingComponent : Component
{
[DataField, AutoNetworkedField]
public EntityUid Carried;
}