10 lines
316 B
C#
10 lines
316 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._DV.CosmicCult.Components.Examine;
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/// <summary>
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/// Marker component for The Unknown. We also use this to detect its spawn through CultRule!
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class CosmicGodComponent : Component;
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