18 lines
577 B
C#
18 lines
577 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._DV.FeedbackOverwatch;
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/// <summary>
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/// Component that stores information about feedback popups on a players mind.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class FeedbackPopupInformationComponent : Component
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{
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/// <summary>
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/// List of popups that this mind has already seen.
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/// </summary>
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[DataField, AutoNetworkedField]
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public HashSet<ProtoId<FeedbackPopupPrototype>> SeenPopups = new();
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}
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