Delta-v/Content.Shared/_DV/Grappling/Events/GrappleEvents.cs

11 lines
308 B
C#

using Content.Shared.DoAfter;
using Robust.Shared.Serialization;
namespace Content.Shared._DV.Grappling.Events;
/// <summary>
/// Raised when a player attempts to wriggle from a grapple.
/// </summary>
[Serializable, NetSerializable]
public sealed partial class GrappledEscapeDoAfter : SimpleDoAfterEvent;