* Added shark vision to Feroxi. * Fixed a bug if someone was holding a container of blood. * Updated pulse time and useDelay for the pulse. * Updated guidebook * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Cleanup * More clean-up * Removed vision goggles sound from ability * Got rid of an unused namespace * last fix I swear * Apply suggestions from code review Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> * Apply suggestion from @Toby222 Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> * Removed SharedLightSystem from SharkVisionOverlay --------- Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Tobias Berger <toby@tobot.dev> |
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| .. | ||
| Components | ||
| GlimmerOverlayComponent.cs | ||
| SharedSharkVisionSystem.cs | ||
| ShowTriageIconsComponent.cs | ||