13 lines
393 B
C#
13 lines
393 B
C#
using Robust.Shared.GameStates;
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using Content.Shared.Trigger.Components.Effects;
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namespace Content.Shared._Goobstation.Trigger.Components.Effects;
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/// <summary>
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/// Will delete the entity and its parent when triggered.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class DeleteParentOnTriggerComponent : BaseXOnTriggerComponent
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{
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}
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