24 lines
828 B
C#
24 lines
828 B
C#
using Content.Shared.Actions;
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namespace Content.Shared._Shitmed.GoliathTentacle;
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internal sealed class GoliathTentacleSystem : EntitySystem
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{
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[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<GoliathTentacleComponent, ComponentStartup>(OnStartup);
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SubscribeLocalEvent<GoliathTentacleComponent, ComponentShutdown>(OnShutdown);
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}
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private void OnStartup(EntityUid uid, GoliathTentacleComponent component, ComponentStartup args)
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{
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_actionsSystem.AddAction(uid, ref component.ActionEntity, component.Action);
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}
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private void OnShutdown(EntityUid uid, GoliathTentacleComponent component, ComponentShutdown args)
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{
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_actionsSystem.RemoveAction(uid, component.ActionEntity);
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}
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}
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