Delta-v/Content.Shared/_Shitmed/Surgery/Effects/Step/SurgeryDamageChangeEffectCo...

17 lines
441 B
C#

using Content.Shared.Damage;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._Shitmed.Medical.Surgery.Effects.Step;
[RegisterComponent, NetworkedComponent]
public sealed partial class SurgeryDamageChangeEffectComponent : Component
{
[DataField]
public DamageSpecifier Damage = default!;
[DataField]
public float SleepModifier = 0.5f;
[DataField]
public bool IsConsumable;
}