12 lines
400 B
C#
12 lines
400 B
C#
using Content.Shared.Chat.Prototypes;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._Shitmed.Medical.Surgery.Effects.Step;
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class SurgeryStepEmoteEffectComponent : Component
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{
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[DataField, AutoNetworkedField]
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public ProtoId<EmotePrototype> Emote = "Scream";
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} |