Delta-v/Content.Shared/_Shitmed/Surgery/Effects/Step/SurgeryTendWoundsEffectComp...

20 lines
616 B
C#

using Content.Shared.Damage;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._Shitmed.Medical.Surgery.Effects.Step;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class SurgeryTendWoundsEffectComponent : Component
{
[DataField, AutoNetworkedField]
public string MainGroup = "Brute";
[DataField, AutoNetworkedField]
public bool IsAutoRepeatable = true;
[DataField, AutoNetworkedField]
public DamageSpecifier Damage = default!;
[DataField, AutoNetworkedField]
public float HealMultiplier = 0.07f;
}