Delta-v/Resources/Textures/Objects/Tools/flashlight.rsi
Leon Friedrich 4bc73ac591
Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253)
* Make flashlights, atmos hardsuit, and RGB use the new layer features

* avoid self-conflict

* fix rgb not updating on add

* cleanup

* Update Content.Client/Light/RgbLightControllerSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* cleanup diff

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-03-30 00:57:35 -05:00
..
equipped-BELT.png Adds mapped storage for lots of entities + a botanical belt (#4342) 2021-07-25 17:21:18 +10:00
flashlight-on.png Centers some sprites 2021-08-16 19:41:08 -07:00
flashlight-overlay.png Centers some sprites 2021-08-16 19:41:08 -07:00
flashlight.png Centers some sprites 2021-08-16 19:41:08 -07:00
inhand-left-light.png Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253) 2022-03-30 00:57:35 -05:00
inhand-left.png Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253) 2022-03-30 00:57:35 -05:00
inhand-right-light.png Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253) 2022-03-30 00:57:35 -05:00
inhand-right.png Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253) 2022-03-30 00:57:35 -05:00
meta.json Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253) 2022-03-30 00:57:35 -05:00