| .. |
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Abilities/Mime
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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Access
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fix id card console not updating records (#28237)
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2024-06-01 16:57:33 +02:00 |
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Actions
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Acz
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Port python packaging to Content.Packaging (#21458)
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2023-11-12 20:45:40 +01:00 |
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Administration
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Cleans up tag system (#28272)
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2024-06-06 21:33:38 +02:00 |
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Advertise
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Convert advertisements to use localized datasets (#28400)
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2024-06-01 17:41:58 +02:00 |
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Afk
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Alert
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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AlertLevel
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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Ame
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Animals
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Announcements
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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Anomaly
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Small anomaly behavior fix (#28290)
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2024-06-01 17:17:36 +02:00 |
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Antag
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prevent nukie kidnapping (#28387)
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2024-06-06 22:00:51 +02:00 |
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Arcade
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Armor
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Add price multiplier for armor component (#24561)
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2024-01-28 00:27:48 +01:00 |
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Atmos
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Audio
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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BarSign/Systems
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Beam
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Bed
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Bible
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Use non-generic `TryComp()` for metadata & transform (#28133)
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2024-06-01 16:53:51 +02:00 |
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Body
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Only auto-enable internals when necessary (#28248)
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2024-06-01 17:55:05 +02:00 |
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Botany
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Move GasMixture to shared (#27480)
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2024-05-07 04:00:15 +02:00 |
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Buckle/Systems
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Powered stasis bed prevents body decay (#23520)
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2024-01-26 22:16:32 +01:00 |
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CPUJob/JobQueues/Queues
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Move jobQueue to engine (#16443)
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2023-05-15 12:47:12 +10:00 |
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Camera
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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CardboardBox
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Cargo
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Cargo bounty corrections (#28255)
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2024-06-01 17:17:29 +02:00 |
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CartridgeLoader
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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Charges
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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Chat
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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Chemistry
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Use existing probability field (#28422)
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2024-06-01 17:59:52 +02:00 |
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Chunking
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Optimise DecalOverlay (#25266)
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2024-03-05 09:49:43 +01:00 |
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Cloning
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Clothing
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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Cluwne
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Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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CombatMode
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Fix hostile simplemob rotation (#20900)
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2023-10-14 22:06:22 +02:00 |
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Commands
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Action, Action Container, and Action Upgrade changes (#24005)
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2024-01-26 22:51:47 +01:00 |
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Communications
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Configurable
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Welding tweaks (#27959)
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2024-06-06 21:59:35 +02:00 |
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Connection
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Add new "grant_connect_bypass" admin command (#26771)
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2024-04-21 21:47:30 +02:00 |
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Construction
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Welding tweaks (#27959)
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2024-06-06 21:59:35 +02:00 |
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Containers
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Disposal aftermerg fix (#27488)
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2024-05-07 03:45:07 +02:00 |
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Coordinates
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Kill `SharedEntityExtensions` and all popup extensions (#20909)
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2023-10-20 15:29:43 +02:00 |
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Crayon
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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CrewManifest
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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CriminalRecords/Systems
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fix ninja hacking not affecting sechud (#28021)
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2024-05-18 14:01:33 +02:00 |
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Cuffs
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Damage
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Welding tweaks (#27959)
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2024-06-06 21:59:35 +02:00 |
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Database
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Add job whitelist system (#28085)
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2024-06-01 18:02:43 +02:00 |
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Decals
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Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969)
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2024-05-18 13:59:02 +02:00 |
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Defusable
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Move grenade components to shared (#22691)
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2024-02-08 12:22:56 +01:00 |
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DeltaV
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Clean RES.Pacified a bit
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2024-06-06 21:36:31 +02:00 |
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Destructible
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Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
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2024-05-18 13:58:55 +02:00 |
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DetailExaminable
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Hide flavor text if identity hidden (#19635)
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2023-08-30 09:38:16 +10:00 |
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DeviceLinking
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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DeviceNetwork
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Make NetworkConfigurator use BoundUserInterfaceCheckRangeEvent (#28293)
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2024-06-01 17:13:20 +02:00 |
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Devour
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Content ecs containers (#22484)
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2024-01-22 18:47:55 +01:00 |
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Dice
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Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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Discord
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Relay custom votes to a webhook (#18561)
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2023-12-16 20:24:33 +01:00 |
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Disposal
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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DoAfter
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Doors
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Dragon
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dragon antag refactor (#28217)
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2024-06-01 17:59:40 +02:00 |
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Drunk
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Drunk Shader (#8910)
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2022-06-23 14:33:25 +10:00 |
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EUI
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Obsolete refactor - ConnectedClient to Channel (#24409)
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2024-01-27 23:44:02 +01:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Electrocution
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Only auto-enable internals when necessary (#28248)
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2024-06-01 17:55:05 +02:00 |
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Emoting
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Emp
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Engineering
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Use non-generic `TryComp()` for metadata & transform (#28133)
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2024-06-01 16:53:51 +02:00 |
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Ensnaring
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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EntityList
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Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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Entry
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Add job whitelist system (#28085)
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2024-06-01 18:02:43 +02:00 |
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Examine
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Obsolete refactor - ConnectedClient to Channel (#24409)
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2024-01-27 23:44:02 +01:00 |
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Execution
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Fix build error
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2024-05-18 14:12:42 +02:00 |
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Explosion
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-06 21:44:48 +02:00 |
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Extinguisher
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Eye/Blinding
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Fax
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Use non-generic `TryComp()` for metadata & transform (#28133)
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2024-06-01 16:53:51 +02:00 |
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Flash
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Flash overlay rework and bugfixes (#27369)
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2024-06-06 21:46:58 +02:00 |
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Fluids
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-06 21:44:48 +02:00 |
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Forensics
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Added verb for removing evidence! (#28101)
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2024-06-01 18:00:22 +02:00 |
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GameTicking
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RespawnRuleSystem tweaks. (#28528)
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2024-06-06 21:58:20 +02:00 |
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Gateway
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Gatherable
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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GenericAntag
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bring back paradox anomaly (#825)
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2024-02-13 16:55:35 +01:00 |
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Geras
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Resolve all non-obsoleting warnings in content (#27934)
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2024-05-18 13:57:06 +02:00 |
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Ghost
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Content changes for entity categories PR (#27232)
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2024-06-06 21:44:49 +02:00 |
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GhostKick
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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Glue
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scoopable ash and foam, solution transfer prediction (#25832)
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2024-04-07 14:27:04 +02:00 |
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Gravity
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Use non-generic `TryComp()` for metadata & transform (#28133)
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2024-06-01 16:53:51 +02:00 |
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GridPreloader
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New event: Approaching unknown shuttle (#24490)
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2024-05-18 13:51:30 +02:00 |
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Guardian
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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GuideGenerator
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Make some prototypes use frozen collections (#22576)
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2024-01-22 18:36:50 +01:00 |
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Hands/Systems
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Resolve all non-obsoleting warnings in content (#27934)
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2024-05-18 13:57:06 +02:00 |
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Holiday
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Holosign
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Convert to Unix
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2024-03-27 11:05:48 +00:00 |
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HotPotato
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Humanoid
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Content changes for entity categories PR (#27232)
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2024-06-06 21:44:49 +02:00 |
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IP
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Dependency update / fixes / skrungle bungle (#23745)
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2024-01-26 22:33:46 +01:00 |
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IdentityManagement
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Resolve all non-obsoleting warnings in content (#27934)
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2024-05-18 13:57:06 +02:00 |
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IgnitionSource
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fix fire spread round removal (#27986)
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2024-05-18 13:59:20 +02:00 |
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ImmovableRod
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Optimise immovable rod mapinit (#27149)
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2024-04-21 23:21:51 +02:00 |
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Implants
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Clean up store system (#28463)
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2024-06-06 21:28:46 +02:00 |
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Info
|
Obsolete `Logger` cleanup for `EntitySystem`s (#25941)
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2024-03-17 14:46:35 +01:00 |
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Instruments
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Interaction
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Fix hugging mispredict (#28432)
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2024-06-01 17:59:47 +02:00 |
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Inventory
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Move storage binds and slot click handling to shared (#27135)
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2024-04-21 23:31:37 +02:00 |
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IoC
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Add job whitelist system (#28085)
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2024-06-01 18:02:43 +02:00 |
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Item
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Misc ItemToggleSystem changes (#26489)
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2024-04-07 14:04:40 +02:00 |
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Jittering
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Jobs
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Replace EntityUid parsing with NetEntity (#23474)
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2024-01-26 21:29:52 +01:00 |
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KillTracking
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DamageSpecifier Total => GetTotal (#24160)
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2024-01-27 23:42:35 +01:00 |
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Kitchen
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Labels/Label
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Fix handlabeler/utility belt misprediction (#26660)
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2024-05-07 01:26:28 +02:00 |
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LandMines
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Lathe
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make lube speed up lathes (#25515)
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2024-05-18 13:31:28 +02:00 |
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Light
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Lightning
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Lube
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scoopable ash and foam, solution transfer prediction (#25832)
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2024-04-07 14:27:04 +02:00 |
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Magic
|
Magic Refactor + Wizard Grimoire (#22568)
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2024-05-18 13:55:05 +02:00 |
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MagicMirror
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actually fix magic mirrors (#28282)
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2024-06-01 17:13:23 +02:00 |
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Mapping
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Add NukeOps Test (#27207)
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2024-05-03 00:01:36 +02:00 |
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Maps
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Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
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2024-05-18 13:58:55 +02:00 |
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MassMedia
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Materials
|
scoopable ash and foam, solution transfer prediction (#25832)
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2024-04-07 14:27:04 +02:00 |
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Mech
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Welding tweaks (#27959)
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2024-06-06 21:59:35 +02:00 |
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Medical
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Strip Items From Things Before Biomassing Them (#28544)
|
2024-06-06 21:59:38 +02:00 |
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Mind
|
Fix ghosts getting spawned in nullspace (#27617)
|
2024-05-18 13:53:01 +02:00 |
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Mindshield
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Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832)
|
2023-10-14 22:02:40 +02:00 |
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Mining
|
Add linter-friendly WeightedRandom prototypes (#18729)
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2023-08-06 12:31:25 +10:00 |
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MoMMI
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Mobs
|
Moves muted to shared (#25374)
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2024-03-05 09:45:27 +01:00 |
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Morgue
|
Examine prediction (#23565)
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2024-01-26 21:48:02 +01:00 |
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Motd
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Clean up command perms (#28451)
|
2024-06-01 18:01:58 +02:00 |
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MouseRotator
|
Mouse rotator system (#19267)
|
2023-09-27 21:59:12 +02:00 |
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Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-08 12:22:58 +01:00 |
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Movement
|
Selectively revert PullController (#28126)
|
2024-06-01 17:13:38 +02:00 |
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NPC
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-06 21:44:48 +02:00 |
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NameIdentifier
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
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Ninja
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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NodeContainer
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Prevent stacking pipes (#28308)
|
2024-06-01 17:14:50 +02:00 |
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Nuke
|
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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NukeOps
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
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Nutrition
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-06-01 18:00:07 +02:00 |
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Nyanotrasen
|
reverse engineering refactor and missing recipe test (#1230)
|
2024-06-01 21:31:06 +00:00 |
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Objectives
|
antag objective issuing refactor (#28216)
|
2024-06-01 16:59:16 +02:00 |
|
PAI
|
Use non-generic `TryComp()` for metadata & transform (#28133)
|
2024-06-01 16:53:51 +02:00 |
|
PDA
|
Clean up store system (#28463)
|
2024-06-06 21:28:46 +02:00 |
|
Paper
|
Use non-generic `TryComp()` for metadata & transform (#28133)
|
2024-06-01 16:53:51 +02:00 |
|
Parallax
|
biome flexibility changes (#28017)
|
2024-05-18 14:00:10 +02:00 |
|
ParticleAccelerator
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
Payload/EntitySystems
|
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
|
2024-05-18 13:58:34 +02:00 |
|
Physics
|
Use non-generic `TryComp()` for metadata & transform (#28133)
|
2024-06-01 16:53:51 +02:00 |
|
Pinpointer
|
Beacons no longer glitch off on grid split (#28518)
|
2024-06-06 21:53:58 +02:00 |
|
Placement
|
Merge `ActorSystem` and `IPlayerManager` (#21314)
|
2023-11-12 20:53:33 +01:00 |
|
Players
|
Add job whitelist system (#28085)
|
2024-06-01 18:02:43 +02:00 |
|
PneumaticCannon
|
Welding tweaks (#27959)
|
2024-06-06 21:59:35 +02:00 |
|
Pointing
|
Slightly emphasize popup when someone points at you (#28152)
|
2024-06-01 16:53:39 +02:00 |
|
Points
|
Unrevert audio (#21330)
|
2023-12-02 20:16:36 +01:00 |
|
Polymorph
|
Use non-generic `TryComp()` for metadata & transform (#28133)
|
2024-06-01 16:53:51 +02:00 |
|
Popups
|
Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231)
|
2024-05-02 23:52:38 +02:00 |
|
Power
|
Add debug asserts to ensure that network groups are up to date (#28495)
|
2024-06-06 21:47:13 +02:00 |
|
PowerCell
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
PowerSink
|
Remove all obsolete BatteryComponent method calls (#25871)
|
2024-03-07 01:52:46 +01:00 |
|
Prayer
|
fix: localize PraySystem UI (#28535)
|
2024-06-06 21:54:32 +02:00 |
|
Preferences/Managers
|
Add job whitelist system (#28085)
|
2024-06-01 18:02:43 +02:00 |
|
Procedural
|
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-06 21:44:48 +02:00 |
|
Projectiles
|
Only auto-enable internals when necessary (#28248)
|
2024-06-01 17:55:05 +02:00 |
|
Puppet
|
Moves muted to shared (#25374)
|
2024-03-05 09:45:27 +01:00 |
|
Radiation
|
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-06 21:44:48 +02:00 |
|
Radio
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-06-01 18:00:07 +02:00 |
|
RandomAppearance
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
RandomMetadata
|
fix: localisation keys in random content books (#27390)
|
2024-05-15 19:56:48 +02:00 |
|
RatKing
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-04-07 14:11:06 +02:00 |
|
Remotes
|
Restrict door remotes to only being able to manipulate doors relevant to their type (#26371)
|
2024-03-27 18:28:06 +01:00 |
|
Repairable
|
add fuel costs back to finishing welding (#27030)
|
2024-04-21 23:20:07 +02:00 |
|
RequiresGrid
|
Add RequiresGrid component (#23394)
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2024-03-05 09:48:10 +01:00 |
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Research
|
Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Resist
|
Port carrying & pseudo-item tweaks & features from frontier
|
2024-05-06 13:21:07 -05:00 |
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Respawn
|
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Revenant
|
Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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Revolutionary
|
better deconversion (#23315)
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2024-01-26 22:37:15 +01:00 |
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Robotics/Systems
|
malf killer 9000 (robotics console) (#24855)
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2024-05-18 13:34:13 +02:00 |
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Roles
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-04-07 14:11:06 +02:00 |
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Rotatable
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
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2024-01-22 18:37:45 +01:00 |
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RoundEnd
|
Add evac shuttle test. (#27152)
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2024-04-21 23:22:04 +02:00 |
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Salvage
|
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-06 21:44:48 +02:00 |
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Sandbox
|
Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
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2024-05-18 13:58:55 +02:00 |
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Screens
|
cancelable brig timers (#26557)
|
2024-04-07 14:22:06 +02:00 |
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SensorMonitoring
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
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Sericulture
|
Sericulture fixes (#19193)
|
2023-10-08 19:52:10 +02:00 |
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ServerInfo
|
Launcher info links. (#12781)
|
2022-12-02 17:23:43 -08:00 |
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ServerUpdates
|
Un-revert IPlayerManager refactor (#21244)
|
2023-10-31 19:00:44 +01:00 |
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Shuttles
|
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-06 21:44:48 +02:00 |
|
Silicons
|
Replace obsolete EntityWhitelist IsValid usages (#28465)
|
2024-06-06 21:44:41 +02:00 |
|
Singularity
|
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-06 21:44:48 +02:00 |
|
Solar
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
Sound
|
Add Ability to stop sound when MobState is Dead (#26905)
|
2024-04-21 21:56:36 +02:00 |
|
Spawners
|
Content changes for entity categories PR (#27232)
|
2024-06-06 21:44:49 +02:00 |
|
Species/Systems
|
Body code cleanup (#24946)
|
2024-04-07 14:04:17 +02:00 |
|
Speech
|
Drawl capitalization coldfix (part 2: rise of accidentally commiting to master) (#26639)
|
2024-06-06 21:54:02 +02:00 |
|
Spider
|
Spiders Buff and critters change (#13377)
|
2023-01-22 18:50:05 -04:00 |
|
SprayPainter
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-24 00:03:28 +01:00 |
|
Spreader
|
Cleans up tag system (#28272)
|
2024-06-06 21:33:38 +02:00 |
|
Sprite
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
|
Stack
|
Makes machine parts stackable, removes unused field in stack prototypes (#28434)
|
2024-06-06 21:29:09 +02:00 |
|
Standing
|
Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)
|
2023-09-01 12:30:29 +10:00 |
|
Station
|
Add job whitelist system (#28085)
|
2024-06-01 18:02:43 +02:00 |
|
StationEvents
|
Improve InteractionSystem range & BUI checks (#27999)
|
2024-06-01 16:56:23 +02:00 |
|
StationRecords
|
fix ninja hacking not affecting sechud (#28021)
|
2024-05-18 14:01:33 +02:00 |
|
Stealth
|
Cardboard Box and Stealth Components (#11569)
|
2022-10-10 09:17:53 +11:00 |
|
Sticky
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-24 00:03:28 +01:00 |
|
Storage
|
Replace obsolete EntityWhitelist IsValid usages (#28465)
|
2024-06-06 21:44:41 +02:00 |
|
Store
|
Hiding and clearing department prototype code (#28114)
|
2024-06-06 21:33:27 +02:00 |
|
Strip
|
Add popup for owner when inserting item in hand (#28032)
|
2024-06-01 17:15:45 +02:00 |
|
Stunnable
|
Misc ItemToggleSystem changes (#26489)
|
2024-04-07 14:04:40 +02:00 |
|
SubFloor
|
Code Cleanup: Purge obsolete MapManager methods (#26279)
|
2024-03-24 00:13:35 +01:00 |
|
SurveillanceCamera
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
Tabletop
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-06-01 18:00:07 +02:00 |
|
Teleportation
|
Handheld teleporter portals now must start on the same grid. (#28423)
|
2024-06-01 17:54:42 +02:00 |
|
Temperature
|
Remove AlertType and AlertCategory (#27933)
|
2024-06-01 16:55:49 +02:00 |
|
Terminator
|
bring back paradox anomaly (#825)
|
2024-02-13 16:55:35 +01:00 |
|
Tesla
|
Use new ComponentPauseGenerator (#25183)
|
2024-03-07 00:57:05 +01:00 |
|
Thief
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
Tiles
|
Landmine stepoff (#22962)
|
2024-03-27 18:28:59 +01:00 |
|
Tips
|
Localize tips (#28285)
|
2024-06-01 17:41:48 +02:00 |
|
Toilet
|
Toilet Upgrade (needs review) (#22133)
|
2024-04-07 14:18:32 +02:00 |
|
Tools
|
THE RETURN OF ITEM STATUS (#22986)
|
2024-04-21 23:41:08 +02:00 |
|
Toolshed/Commands
|
Clean up command perms (#28451)
|
2024-06-01 18:01:58 +02:00 |
|
Traitor
|
Clean up store system (#28463)
|
2024-06-06 21:28:46 +02:00 |
|
Traits
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
|
UserInterface
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
VendingMachines
|
Fix wall vending machines spawning items in walls. (#28279)
|
2024-06-01 17:17:43 +02:00 |
|
Verbs
|
Clean up command perms (#28451)
|
2024-06-01 18:01:58 +02:00 |
|
VoiceMask
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
Voting
|
Clean up command perms (#28451)
|
2024-06-01 18:01:58 +02:00 |
|
Wagging
|
Stop wagging tails on crit (#25323)
|
2024-02-18 23:39:38 +01:00 |
|
Warps
|
Default warp point names (#21017)
|
2023-10-20 15:29:43 +02:00 |
|
Weapons
|
Welding tweaks (#27959)
|
2024-06-06 21:59:35 +02:00 |
|
Weather
|
Rename WorldMap to MapId (#14857)
|
2023-03-27 22:40:57 +11:00 |
|
Whitelist
|
Whitelistremoves now requires either ban or whitelist, not both (#994)
|
2024-03-27 23:53:09 +00:00 |
|
Wires
|
fix borg ui mispredict opening (#28305)
|
2024-06-01 17:13:35 +02:00 |
|
Worldgen
|
Make remaining IPrototypes partial (#27157)
|
2024-04-21 23:33:58 +02:00 |
|
Xenoarchaeology
|
Welding tweaks (#27959)
|
2024-06-06 21:59:35 +02:00 |
|
Zombies
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-06-01 18:00:07 +02:00 |
|
AssemblyInfo.cs
|
Add test to load all config presets (#20705)
|
2023-10-08 19:58:55 +02:00 |
|
Content.Server.csproj
|
THE RETURN OF ITEM STATUS (#22986)
|
2024-04-21 23:41:08 +02:00 |
|
Content.Server.csproj.DotSettings
|
…
|
|
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
Program.cs
|
…
|
|