| .. |
|
ActiveStaminaComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
DamageContactsComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
DamageExaminableComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
DamageOnHighSpeedImpactComponent.cs
|
Fix roller skates debug assert (#23876)
|
2024-01-26 22:25:49 +01:00 |
|
DamageOnHoldingComponent.cs
|
Use new ComponentPauseGenerator (#25183)
|
2024-03-07 00:57:05 +01:00 |
|
DamageableComponent.cs
|
Make it possible to hide full health bars below a total damage threshold (#28127)
|
2024-06-01 17:00:25 +02:00 |
|
DamagedByContactComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
GodmodeComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
PassiveDamageComponent.cs
|
Give player species slight passive regen (#20638)
|
2023-10-08 19:58:56 +02:00 |
|
RequireProjectileTargetComponent.cs
|
Make projectiles not hit crates unless clicked on (#28072)
|
2024-06-06 22:01:50 +02:00 |
|
SlowOnDamageComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
StaminaComponent.cs
|
Remove AlertType and AlertCategory (#27933)
|
2024-06-01 16:55:49 +02:00 |
|
StaminaDamageOnCollideComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
StaminaDamageOnEmbedComponent.cs
|
Make throwable star damage stamina (#23527)
|
2024-01-26 22:49:12 +01:00 |
|
StaminaDamageOnHitComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
StaminaModifierComponent.cs
|
stimulants increase stamina (#18754)
|
2023-08-06 21:06:23 +10:00 |