* Allow late join from arrivals to be considered for antagonist. * Don't use `PendingClockInComponent` to block late join antag selection, instead do an arrivals grid transform check with new helper function `IsOnArrivals`. * Minor formatting fixes * missing using --------- Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> |
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| .. | ||
| Components | ||
| Mimic | ||
| AntagMultipleRoleSpawnerSystem.cs | ||
| AntagObjectivesSystem.cs | ||
| AntagRandomObjectivesSystem.cs | ||
| AntagRandomSpawnRule.cs | ||
| AntagSelectionPlayerPool.cs | ||
| AntagSelectionSystem.API.cs | ||
| AntagSelectionSystem.cs | ||
| AntagSpawnerSystem.cs | ||
| MobReplacementRuleSystem.cs | ||