* creating a race, even a base on is a living hell * creating a race, even a base on is a living hell * correcting some things * added damage vauln and resistances (only slightly blunt and cold resistant while slash vaulnerable * thorsty fimshy * A bunch of things, theres an error sitting here with water * BREATHING WATERgit push origin shark-race-realgit push origin shark-race-real * Speech verbs, Typing indicatorm Entities and enabling certain markings * Water Vapour minorly hydrates, much slower than water due to how breathing works over drinking * slightly more damage to the bite, shorm have strong jaw * i hate rsi * i forgot to remove some ======= somewhere when rodentia were added * funny * and now fixing what i did * stuff! * PAIN AGONY RAH! * Tweaks + new organ, setting up for C# * So uh, C# is a bitch, but PROGRESS! WOO! * Emotes stuff * C# time, not 100% working but it does (somewhat) function! * Fixed feroxi dehydration! Now onto more minor things and sprites. With help of Milon and Orks! * shark spriting progress! Please give me tips and tricks for this shit, cause i have no fucking clue with spriting * SHARK TAILS, LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOO * Shark tails are DONE also some ftl, fuck you localization! I hate making things legible!! * BASE SHARK TEXTURES ARE DONE, Now I just need to do markings. * Minor edit * pushing this before starting miniproject * end of file line Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * untouch Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * cleanup Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * cleanup Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * cleanup Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * spaces Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * whatever milon is yapping about Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * pain * Update speech_verbs.yml Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * cleaning * Cleanup * fix * Update medicine.yml Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> * AAAA * a * ow * revert that * Small edit * weh * DeltaV -> _DV for system * wups * Shitmed fixes, Tail tweaks, XML tweaks * WAter TANKS * Sprites for water vapor tanks. * More * Normal water vapor survival boxes work now! * Holy shit am I done (I still need to fix *gnashes) * bleh * Commenting as well as changing the component from Aquatic to Feroxi * hiding feroxi lungs * hiding feroxi lungs * extended tank fix * added a way to get H2O tanks outside of survival boxes * lowercase and removing uneeded files * Sharg wiff da underw ear * Deltaneds review fix * line that wasnt intentional to delete * relicense sprites (i have gained permission from Emily9031 for their part) * forgot this in merge fix * Shark markings! Not just Blitz markings. * scar markings as well as bionics * review fixes * Lyndo dv coment * whitespace fix * 4 tab * forgor --------- Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com> Co-authored-by: deltanedas <@deltanedas:kde.org> |
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| .run | ||
| .vscode | ||
| BuildChecker | ||
| BuildFiles/Mac/Space Station 14.app/Contents | ||
| Content.Benchmarks | ||
| Content.Client | ||
| Content.Docfx | ||
| Content.IntegrationTests | ||
| Content.MapRenderer | ||
| Content.Packaging | ||
| Content.PatreonParser | ||
| Content.Replay | ||
| Content.Server | ||
| Content.Server.Database | ||
| Content.Shared | ||
| Content.Shared.Database | ||
| Content.Tests | ||
| Content.Tools | ||
| Content.YAMLLinter | ||
| Pow3r | ||
| Resources | ||
| RobustToolbox@76b46479b6 | ||
| Tools | ||
| .editorconfig | ||
| .envrc | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| CONTRIBUTING.md | ||
| Directory.Packages.props | ||
| LEGAL.md | ||
| LICENSE-AGPLv3.txt | ||
| LICENSE-MIT.txt | ||
| LICENSE-Starlight.txt | ||
| README.md | ||
| RUN_THIS.py | ||
| RunBoth-Debug.bat | ||
| RunBoth-Tools.bat | ||
| RunBoth.bat | ||
| SECURITY.md | ||
| SpaceStation14.sln | ||
| SpaceStation14.sln.DotSettings | ||
| bors.toml | ||
| flake.lock | ||
| flake.nix | ||
| global.json | ||
| nuget.config | ||
| omnisharp.json | ||
| runclient-Debug.bat | ||
| runclient-Tools.bat | ||
| runclient-Tools.sh | ||
| runclient.bat | ||
| runclient.sh | ||
| runserver-Debug.bat | ||
| runserver-Tools.bat | ||
| runserver-Tools.sh | ||
| runserver.bat | ||
| runserver.sh | ||
| shell.nix | ||
README.md

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.
Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.
Links
DeltaV
Space Station 14
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
The docs site has documentation on SS14s content, engine, game design and more. It has lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Make sure to read CONTRIBUTING.md if you are new to Delta-V!
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
Content contributed to this repository after commit 87c70a89a6 is licensed under the GNU Affero General Public License version 3.0, unless otherwise stated. See LICENSE-AGPLv3.txt.
Content contributed to this repository before commit 87c70a89a6 is licensed under the MIT license, unless otherwise stated. See LICENSE-MIT.txt.
To be more specific, code in Content.*/DeltaV, Resources/*/DeltaV and any Delta-V specific scripts in Tools are licensed under AGPLv3. Other files are originally from other codebases and are not owned by Delta-V, though any code must be relicensable to AGPLv3. SS14 is MIT licensed so this forking is possible.
87c70a89a67d0521a56388e6b1c3f2cb947943e4 was pushed on February 17th 2024 at 21:48 UTC
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.
Code taken from Project Starlight was taken in accordance with the Starlight License.