Delta-v/Content.Server/MachineLinking/Components/SignalReceiverComponent.cs

22 lines
585 B
C#

using System;
using System.Collections.Generic;
using Content.Server.MachineLinking.Models;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.MachineLinking.Components
{
[RegisterComponent]
public class SignalReceiverComponent : Component
{
public override string Name => "SignalReceiver";
[DataField("inputs")]
private List<SignalPort> _inputs = new();
[ViewVariables]
public IReadOnlyList<SignalPort> Inputs => _inputs;
}
}