Delta-v/Content.Client/_DV/Reputation/UI/ContractsBUI.cs

34 lines
948 B
C#

using Content.Shared._DV.Reputation;
using Robust.Client.UserInterface;
namespace Content.Client._DV.Reputation.UI;
public sealed class ContractsBUI : BoundUserInterface
{
[ViewVariables]
private ContractsWindow? _window;
public ContractsBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
_window = this.CreateWindow<ContractsWindow>();
_window.Owner = Owner;
_window.OnAccept += i => SendMessage(new ContractsAcceptMessage(i));
_window.OnComplete += i => SendMessage(new ContractsCompleteMessage(i));
_window.OnReject += i => SendMessage(new ContractsRejectMessage(i));
_window.OnClose += Close;
_window.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is ContractsState)
_window?.UpdateState();
}
}