24 lines
742 B
C#
24 lines
742 B
C#
using Content.Server._DV.Objectives.Systems;
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namespace Content.Server._DV.Objectives.Components;
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/// <summary>
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/// Sets the target for <see cref="TargetObjectiveComponent"/> to a random traitor who has enough reputation.
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/// </summary>
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[RegisterComponent, Access(typeof(PickRandomTraitorSystem))]
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public sealed partial class PickRandomTraitorComponent : Component
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{
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/// <summary>
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/// Minimum reputation to require, or 0 for no requirement.
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/// </summary>
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[DataField]
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public int MinReputation;
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/// <summary>
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/// Minimum number of active contracts a traitor needs to have.
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/// By necessity requires a traitor to have a PDA that isn't deleted.
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/// </summary>
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[DataField]
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public int MinContracts;
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}
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