15 lines
423 B
C#
15 lines
423 B
C#
using Content.Shared.StatusIcon;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._Harmony.Conspirators.Components;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ConspiratorLeaderComponent : Component
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{
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[DataField]
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public ProtoId<FactionIconPrototype> ConspiratorIcon = "ConspiratorLeaderFaction";
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public override bool SessionSpecific => true;
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}
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