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Access
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Fix minsizes for all windows that needed it (#3648)
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2021-03-15 09:38:08 +01:00 |
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ActionBlocking
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Actor
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Open character window centered (#3735)
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2021-03-28 13:40:23 +11:00 |
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Arcade
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Atmos
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Remove field: from DataField attributes (#3932)
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2021-05-04 15:37:16 +02:00 |
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Body
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Refactor body component to use slots instead of an army of dictionaries (#3749)
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2021-04-05 14:54:51 +02:00 |
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Botany
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Cleans up Hydroponics content. (#3025)
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2021-02-17 23:59:15 +11:00 |
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Buckle
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Cargo
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Chemistry
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Solution visualizer fixes (#3883)
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2021-04-23 00:42:48 -06:00 |
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CloningPod
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Enable nullability in Content.Server (#3685)
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2021-03-16 15:50:20 +01:00 |
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Clothing
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SharedItemComponent (#3513)
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2021-04-02 21:01:03 +11:00 |
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Command
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Comms Console Announcements (#3629)
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2021-03-14 16:21:57 +11:00 |
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Configuration
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Construction
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Enable nullability in Content.Shared (#3626)
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2021-03-15 21:55:49 +01:00 |
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Conveyor
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Crayon
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Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
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2021-03-26 17:10:31 -07:00 |
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Disposal
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Fix minsizes for all windows that needed it (#3648)
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2021-03-15 09:38:08 +01:00 |
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Doors
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QOL for AirlockVisualizer.cs
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2021-04-22 17:10:16 -07:00 |
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Explosion
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Fluids
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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GUI
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Refactor drag and drop to use a shared interface (#2012)
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2020-10-14 15:24:07 +02:00 |
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Gravity
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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HUD/Inventory
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HUD Themes (#3774)
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2021-04-12 00:43:53 +02:00 |
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IconSmoothing
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Remove field: from DataField attributes (#3932)
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2021-05-04 15:37:16 +02:00 |
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Instruments
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Interactable
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Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
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2021-03-26 17:10:31 -07:00 |
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Items
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SharedItemComponent (#3513)
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2021-04-02 21:01:03 +11:00 |
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Kitchen
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Fix tests (#3707)
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2021-03-31 21:41:23 +02:00 |
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MachineLinking
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Remove field: from DataField attributes (#3932)
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2021-05-04 15:37:16 +02:00 |
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Markers
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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MedicalScanner
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Fix minsizes for all windows that needed it (#3648)
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2021-03-15 09:38:08 +01:00 |
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Mining
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Remove field: from DataField attributes (#3932)
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2021-05-04 15:37:16 +02:00 |
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Mobs
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Remove unused AudioMixTarget code. (#3838)
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2021-04-13 20:38:19 +10:00 |
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Morgue
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Movement
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Improved Slippery prediction, moves Slippery entirely to Shared (#3677)
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2021-03-15 19:01:15 +01:00 |
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Nutrition
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Deprecates DrinkFoodVisualizer.cs in favor of SolutionContainerVisualizer.cs (#3876)
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2021-04-21 21:12:37 +00:00 |
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Observer
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Chairbender Chat (#3794)
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2021-04-20 16:39:39 -07:00 |
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PDA
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Allow ownerless ids to show in pda (#3693)
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2021-03-31 15:29:57 +02:00 |
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Paper
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Pointing
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Portal
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Make portals use ICollideBehavior and set collidable.Hard to false (#2186)
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2020-10-10 13:32:42 +02:00 |
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Power
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Fix minsizes for all windows that needed it (#3648)
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2021-03-15 09:38:08 +01:00 |
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Projectiles
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Pulling
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Add client pulling prediction (#2041)
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2020-10-16 20:35:09 +02:00 |
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Recycling
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Research
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Rotation
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Singularity
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Remove field: from DataField attributes (#3932)
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2021-05-04 15:37:16 +02:00 |
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Sound
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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StationEvents
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Storage
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SharedItemComponent (#3513)
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2021-04-02 21:01:03 +11:00 |
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Strap
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Suspicion
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Viewport improvements (#3765)
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2021-04-19 09:52:40 +02:00 |
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Trigger
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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VendingMachines
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Watercloset
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Weapons
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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Wires
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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AnimationsTestComponent.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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ClickableComponent.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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ClientEntitySpawnerComponent.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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ComputerVisualizer.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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DoAfterComponent.cs
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Fix DoAfter flicker (#3643)
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2021-03-16 09:16:55 +01:00 |
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EmergencyLightComponent.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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ExpendableLightVisualizer.cs
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Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
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2020-09-13 14:23:52 +02:00 |
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ExtinguisherCabinetVisualizer.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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FlashLightVisualizer.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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HandheldLightComponent.cs
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Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
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2021-03-26 17:10:31 -07:00 |
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IItemStatus.cs
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Item status!
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2020-01-09 00:28:04 +01:00 |
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InteractionOutlineComponent.cs
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Viewport improvements (#3765)
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2021-04-19 09:52:40 +02:00 |
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LanternVisualizer.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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LightBehaviourComponent.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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LowWallComponent.cs
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SnapGridComponent Removal (#3884)
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2021-04-28 10:49:37 -07:00 |
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MagbootsComponent.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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MagicMirrorBoundUserInterface.cs
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SKREEEEEE (#3706)
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2021-03-28 17:26:32 +11:00 |
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ParticleAcceleratorPartVisualizer.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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PlaceableSurfaceComponent.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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RadiationCollectorVisualizer.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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ReinforcedWallComponent.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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ReinforcedWallVisualizer.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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StackComponent.cs
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Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
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2021-03-26 17:10:31 -07:00 |
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StackVisualizer.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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WindowComponent.cs
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SnapGridComponent Removal (#3884)
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2021-04-28 10:49:37 -07:00 |
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WindowVisualizer.cs
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SnapGridComponent Removal (#3884)
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2021-04-28 10:49:37 -07:00 |