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AI
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Viewport improvements (#3765)
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2021-04-19 09:52:40 +02:00 |
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DoAfter
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Multi-window input handling. (#3911)
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2021-05-02 20:48:00 +02:00 |
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HealthOverlay
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Multi-window input handling. (#3911)
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2021-05-02 20:48:00 +02:00 |
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ActionsSystem.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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AtmosDebugOverlaySystem.cs
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Content grid-trees (#3750)
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2021-04-02 20:29:19 +11:00 |
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AtmosphereSystem.cs
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Fix parallel tests unreliably failing due to statics in Atmospherics (#1914)
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2020-08-25 16:14:26 +02:00 |
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BackgroundAudioSystem.cs
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Remove unused AudioMixTarget code. (#3838)
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2021-04-13 20:38:19 +10:00 |
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CameraRecoilSystem.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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CharacterInterfaceSystem.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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ChemicalReactionSystem.cs
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Reaction sound re-added (#2990)
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2021-01-14 18:06:23 +11:00 |
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ClientDoorSystem.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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ClientInventorySystem.cs
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Improves the HUD (#3655)
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2021-03-27 02:23:12 +11:00 |
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CombatModeSystem.cs
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Makes a few EntitySystems use the RaiseNetworkedEvent helper instead of manually calling IEntityNetworkManager.
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2021-04-14 14:12:14 +02:00 |
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ConstructionSystem.cs
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Makes a lot of entity systems unsubscribe from events on shutdown.
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2021-04-09 16:08:12 +02:00 |
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ContextMenuPresenter.cs
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Viewport improvements (#3765)
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2021-04-19 09:52:40 +02:00 |
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DragDropSystem.cs
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Split entity lookups from entity manager (#3747)
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2021-04-06 13:31:07 +10:00 |
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ExamineSystem.cs
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Multi-window input handling. (#3911)
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2021-05-02 20:48:00 +02:00 |
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GasTileOverlaySystem.cs
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Content grid-trees (#3750)
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2021-04-02 20:29:19 +11:00 |
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IconSmoothSystem.cs
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SnapGridComponent Removal (#3884)
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2021-04-28 10:49:37 -07:00 |
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InstrumentSystem.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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MarkerSystem.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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MeleeLungeSystem.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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MeleeWeaponSystem.cs
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Small MeleeWeaponSystem cleanup.
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2021-03-17 17:44:37 +01:00 |
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PullingSystem.cs
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Add back pull moving (#3635)
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2021-04-05 14:08:45 +02:00 |
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RangedWeaponSystem.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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StandingStateSystem.cs
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Enable nullability in Content.Client (#3257)
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2021-03-10 14:48:29 +01:00 |
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SuspicionEndTimerSystem.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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VerbSystem.cs
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Multi-window input handling. (#3911)
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2021-05-02 20:48:00 +02:00 |
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WindowSystem.cs
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SnapGridComponent Removal (#3884)
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2021-04-28 10:49:37 -07:00 |