..
Abilities /Mime
Fix mime wall & turf/tile helper issues. ( #17844 )
2023-07-06 14:43:49 +10:00
Access
Job icons are stored on ID cards ( #18233 )
2023-07-29 18:25:27 +10:00
Actions
Predict wielding ( #16275 )
2023-05-10 10:01:23 +10:00
Acz
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Administration
Update GetComponents for IEnumerable ( #18395 )
2023-07-30 03:34:41 +10:00
Advertise
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Advertisements
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Afk
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
AirlockPainter
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Alert
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
AlertLevel
Clean up PDA event subscriptions. ( #17434 )
2023-06-24 22:02:59 +10:00
Ame
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Animals
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Announcements
Fix some announcements code ( #16585 )
2023-05-21 20:06:05 +10:00
Anomaly
Make anomaly generator always spawn anomalies on station ( #18508 )
2023-08-01 14:12:55 +10:00
Arcade
Add beachball and basketball tweaks ( #17285 )
2023-06-25 22:07:01 -04:00
Armor
Remove static ILocalizationManager resolves. ( #17392 )
2023-06-17 11:57:32 +10:00
Atmos
Fix air alarm not checking if device is in device list before sending atmos device settings ( #18436 )
2023-08-01 14:27:59 -04:00
Audio
Ambient music fixes ( #17685 )
2023-06-27 21:28:51 +10:00
BarSign /Systems
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Bed
clown mimimi sleeping sound ( #18127 )
2023-07-19 02:55:50 -06:00
Bible
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Body
Add missing CleanReturnAsync() to some tests. ( #18471 )
2023-07-31 13:57:52 +10:00
Botany
Anchorable shared ( #17422 )
2023-06-29 22:35:54 +10:00
Bql
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Buckle /Systems
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CardboardBox
Try fix time offset serialization issues ( #17580 )
2023-06-26 06:36:35 +10:00
Cargo
Longer bounties ( #18053 )
2023-07-15 12:15:12 -06:00
CartridgeLoader
convert News read tab to PDA Cartridge ( #18368 )
2023-07-28 13:59:03 -06:00
CharacterInfo
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Charges
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
Chat
Stealthier whispers ( #17898 )
2023-08-01 17:43:02 +03:00
Chemistry
Add chemical scanning goggles ( #18373 )
2023-08-01 15:57:22 -04:00
Chunking
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
Climbing
Add pathfinding support for NPCs climbing tables ( #17415 )
2023-07-28 16:37:29 +10:00
Cloning
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Clothing
fix chameleon menu ( #18028 )
2023-07-16 01:04:51 -06:00
Cluwne
Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) ( #16026 )
2023-05-04 12:08:08 -07:00
CombatMode
New indicators for combat mode ( #15427 )
2023-05-06 15:06:42 +10:00
Commands
Station command improvements ( #17431 )
2023-06-20 08:05:26 -05:00
Communications
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Configurable
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Connection
Ban message improvements ( #14731 )
2023-03-18 19:55:12 -05:00
Construction
Drop stored entities from containers used in crafting recipes ( #18564 )
2023-08-02 10:32:51 -08:00
Containers
Map-Init guidebook entities. ( #14823 )
2023-03-24 20:00:29 +11:00
Contests
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Anchorable shared ( #17422 )
2023-06-29 22:35:54 +10:00
Crayon
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
CrewManifest
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Cuffs
Revert "It's no longer possible to unbuckle if you are handcuffed" ( #17717 )
2023-06-28 16:54:49 -04:00
Damage
Fix damaging thrown item phasing through walls ( #18574 )
2023-08-02 15:44:27 +03:00
Database
Better synchronous IAsyncEnumerable<T> handling. ( #18296 )
2023-07-26 10:03:41 +10:00
Decals
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Destructible
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
DetailExaminable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
DeviceLinking
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
DeviceNetwork
Fix air alarm not checking if device is in device list before sending atmos device settings ( #18436 )
2023-08-01 14:27:59 -04:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Fixes dice being unable to roll their max value ( #13845 )
2023-02-02 06:27:05 +13:00
Disposal
Damage other on hit player feedback ( #18539 )
2023-08-02 19:30:04 +10:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Dragon
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
Drone
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Electrocution
Attacking a powered light now shocks an unarmed attacker ( #18340 )
2023-07-27 17:37:09 +10:00
Emoting
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Engineering
Anchorable shared ( #17422 )
2023-06-29 22:35:54 +10:00
Ensnaring
Fix snares ( #16699 )
2023-05-22 15:49:37 -06:00
EntityList
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Entry
Remove component.Initialize calls ( #18230 )
2023-07-26 22:37:52 +10:00
Examine
Remove static ILocalizationManager resolves. ( #17392 )
2023-06-17 11:57:32 +10:00
Explosion
Disposable turret explodes when empty ( #18175 )
2023-08-01 15:38:22 -04:00
Extinguisher
ECS SolutionTransfer, move to shared ( #14156 )
2023-02-18 19:01:05 -06:00
Eye /Blinding
Blindness refactor ( #15705 )
2023-04-29 15:32:14 +10:00
Fax
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Flash
flash uses charges system now ( #15898 )
2023-04-29 23:38:40 +10:00
Fluids
Spilling liquids no longer exposes true identify ( #18505 )
2023-07-31 19:15:17 -04:00
Foldable
Rollerbed / foldable strap fixes. ( #16106 )
2023-05-05 17:27:15 +10:00
Forensics
Add custom paper for forensic scanner output ( #16221 )
2023-05-31 19:09:05 +10:00
Friends
pet dehydrated fish to make him nice to you ( #14709 )
2023-04-13 18:17:25 -07:00
GameTicking
Allow gamemodes to specify custom map pools ( #18429 )
2023-08-01 16:11:50 -05:00
Gateway
add gateway for admeme ( #17587 )
2023-08-02 19:47:18 +10:00
Gatherable
Add Spaceshrooms ( #17092 )
2023-08-02 00:10:48 +10:00
Ghost
Fix display of ghost role rules ( #18434 )
2023-07-29 11:56:58 -07:00
GhostKick
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
Glue
Better glue ( #17381 )
2023-06-30 15:07:44 -04:00
Gravity
Gravity "Inherent" property for planet maps ( #16695 )
2023-07-16 15:01:54 -04:00
Guardian
[tweak] Minor Holoparasite tweak ( #15803 )
2023-04-26 00:52:07 -06:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands /Systems
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
HealthExaminable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Holiday
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Holosign
Anchorable shared ( #17422 )
2023-06-29 22:35:54 +10:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
IgnitionSource
Fix welder interaction ( #14704 )
2023-03-23 13:08:46 -04:00
ImmovableRod
add immovable rod event ( #17278 )
2023-07-02 09:40:07 -04:00
Implants
New implanters for uplink ( #18038 )
2023-07-17 13:48:09 -06:00
Info
Rename "Server Info" to ServerInfo ( #15436 )
2023-04-16 10:55:59 +10:00
Instruments
Instrument band support, submodule update to 138.0.0 ( #17995 )
2023-07-16 21:12:53 +02:00
Interaction
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Inventory
Remove inventory component references ( #15249 )
2023-04-12 10:20:47 +10:00
IoC
Better notes and bans ( #14228 )
2023-07-21 13:38:52 +02:00
Item
Stack storage fixes ( #17651 )
2023-06-27 20:30:03 -04:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Make AddComponentSpecial.cs overwrite existing components. ( #16897 )
2023-05-31 19:06:25 +10:00
Kitchen
Display popup when butchering with the wrong tool ( #18023 )
2023-07-16 23:54:39 -04:00
Labels /Label
Improve HandLabeler and AgentID UI ( #16902 )
2023-06-20 00:52:03 -04:00
LandMines
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Lathe
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Light
Attacking a powered light now shocks an unarmed attacker ( #18340 )
2023-07-27 17:37:09 +10:00
Lightning
Revert "Revert "Fix UninitializedSaveTest prototypes" ( #16169 )" ( #16175 )
2023-05-06 14:30:51 -04:00
Lube
Fix lubed item smart equip ( #17727 )
2023-06-29 03:36:09 -06:00
Magic
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
MagicMirror
Marking default coloring ( #13039 )
2023-03-04 18:59:07 -08:00
Mapping
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Maps
Allow gamemodes to specify custom map pools ( #18429 )
2023-08-01 16:11:50 -05:00
MassMedia
Mass-media console update ( #18466 )
2023-07-30 23:34:22 -06:00
Materials
Sheet-meister 2000 ( #16686 )
2023-06-15 10:49:23 +10:00
Mech
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Medical
Fix defib "return to body" prompt. ( #18376 )
2023-07-27 15:13:17 -04:00
Mind
Remember the first entity a Mind controls for the endround screen ( #16950 )
2023-07-31 18:46:06 -04:00
Mining
1 do_after for ore veins ( #14083 )
2023-02-13 15:32:09 +00:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Morgue
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
Motd
MotD ( #13655 )
2023-02-28 08:15:48 -08:00
Mousetrap
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Movement
Remove component.Startup calls ( #18229 )
2023-07-23 16:11:13 +10:00
NPC
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
NameIdentifier
Fix server crash for name identifiers ( #15584 )
2023-05-01 12:56:44 -04:00
NodeContainer
Little NodeContainer ECS ( #17702 )
2023-06-28 21:28:38 +10:00
Nuke
Nuke codes paper stamp fix ( #18488 )
2023-07-31 16:45:36 +03:00
Nutrition
Damage other on hit player feedback ( #18539 )
2023-08-02 19:30:04 +10:00
Objectives
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
PAI
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
PDA
convert News read tab to PDA Cartridge ( #18368 )
2023-07-28 13:59:03 -06:00
Paper
Fix stamp sound ( #17955 )
2023-07-13 00:20:39 -06:00
Parallax
Fix biome recursion ( #17982 )
2023-07-11 22:26:19 -06:00
ParticleAccelerator
More PA fixes ( #18131 )
2023-07-18 14:55:18 -06:00
Payload /EntitySystems
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Physics
Some MoverController cleanup ( #18484 )
2023-08-01 00:08:52 -04:00
Pinpointer
Update GetComponents for IEnumerable ( #18395 )
2023-07-30 03:34:41 +10:00
Plants
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Players
Fix ghost respawn bug ( #17511 )
2023-06-21 11:04:07 +10:00
PneumaticCannon
pneumatic cannon fixes ( #14705 )
2023-03-25 16:15:46 -07:00
Pointing
Add support for client-side replays ( #17168 )
2023-06-19 03:23:31 +10:00
Polymorph
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Popups
rcd refactor ( #15172 )
2023-05-01 23:46:59 +10:00
Power
Spilling liquids no longer exposes true identify ( #18505 )
2023-07-31 19:15:17 -04:00
PowerCell
Implement RiggableSystem, stunbatons injectable ( #17288 )
2023-07-08 13:32:31 +10:00
PowerSink
Power Sink Upgraded ( #15683 )
2023-05-17 23:55:42 +10:00
Prayer
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
Preferences /Managers
Add some debug messages for random test failures. ( #18216 )
2023-07-24 03:22:57 +10:00
Procedural
Don't spawn mobs on blocked dungeon tiles ( #17910 )
2023-07-09 13:20:55 -06:00
Projectiles
Move and rename damage effect to color flash effect ( #18263 )
2023-08-01 19:02:54 +03:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Puppet
Toy Box filled with toys (ready for merge) ( #16252 )
2023-06-03 13:31:47 +10:00
Radiation
Fix radiation sound not working ( #18282 )
2023-07-25 18:35:19 -06:00
Radio
Good Intercoms ( #17950 )
2023-07-11 17:58:18 -06:00
RandomAppearance
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
RandomMetadata
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
RatKing
Hunger ECS ( #14939 )
2023-04-03 12:42:30 +10:00
Remotes
Split Door Bolt functionality out of AirlockDoor ( #16354 )
2023-05-31 10:23:35 -04:00
Repairable
welder stuff ( #17476 )
2023-06-27 21:46:48 -04:00
Research
Add logs for research ( #18388 )
2023-07-28 23:14:39 -05:00
Resist
Fix mice getting trapped in potted plants ( #16745 )
2023-05-24 10:30:08 -07:00
Respawn
Fix mime wall & turf/tile helper issues. ( #17844 )
2023-07-06 14:43:49 +10:00
Revenant
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Roles
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Rotatable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
RoundEnd
Escape pods ( #14809 )
2023-03-23 19:54:41 -06:00
Salvage
Expedition balance pass ( #17969 )
2023-07-11 17:56:43 -06:00
Sandbox
Dewarns access ( #16666 )
2023-07-23 14:19:51 +10:00
Security
fix locks and deployable barriers ( #14063 )
2023-02-13 12:22:37 +00:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
Shuttle /Components
Shuttle drone improvements ( #16931 )
2023-05-31 11:13:02 +10:00
Shuttles
Add FTL fallback ( #16644 )
2023-07-17 01:41:22 +10:00
Singularity
Event horizon serialization ( #18173 )
2023-07-30 20:47:44 +10:00
Solar
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Sound
Add wallbonk sound to BaseItem ( #15689 )
2023-04-23 13:42:09 -04:00
Spawners
Remove component.Initialize calls ( #18230 )
2023-07-26 22:37:52 +10:00
Speech
Stealthier whispers ( #17898 )
2023-08-01 17:43:02 +03:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
Spreader
Little NodeContainer ECS ( #17702 )
2023-06-28 21:28:38 +10:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stack
Fix some machine construction bugs. ( #18179 )
2023-07-30 03:29:59 +10:00
Standing
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Station
Make anomaly generator always spawn anomalies on station ( #18508 )
2023-08-01 14:12:55 +10:00
StationEvents
Fix cargo gifts ( #18449 )
2023-07-30 12:53:54 -06:00
StationRecords
Dewarns access ( #16666 )
2023-07-23 14:19:51 +10:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Storage
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
Store
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Strip
add strip attempt logs ( #17376 )
2023-06-16 20:58:17 +10:00
Stunnable
Implement RiggableSystem, stunbatons injectable ( #17288 )
2023-07-08 13:32:31 +10:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Tabletop
Remove component.Startup calls ( #18229 )
2023-07-23 16:11:13 +10:00
Teleportation
Check Deleted instead of null for HandTeleporter ( #18260 )
2023-07-24 14:21:44 -06:00
Temperature
ignore resistances in temperature system ( #17301 )
2023-06-13 07:59:07 -05:00
Tiles
Add arrivals ( #14755 )
2023-03-22 04:29:55 -05:00
Tips
Tips system ( #13509 )
2023-01-16 10:52:52 -06:00
Toilet
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Tools
fire axe plating ( #18087 )
2023-07-17 01:47:20 -06:00
Traitor /Uplink
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
Traits
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
UserInterface
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Verbs
Dewarns access ( #16666 )
2023-07-23 14:19:51 +10:00
Visible
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
VoiceMask
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Voting
Allow gamemodes to specify custom map pools ( #18429 )
2023-08-01 16:11:50 -05:00
Warps
Only ghosts can examine warps names ( #11124 )
2022-09-08 20:42:46 -07:00
Weapons
Move and rename damage effect to color flash effect ( #18263 )
2023-08-01 19:02:54 +03:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wires
Add missing WirePanel components ( #16676 )
2023-05-22 13:45:36 +10:00
Worldgen
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Xenoarchaeology
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Zombies
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Admin notes bugfixes ( #18189 )
2023-07-21 15:43:47 +02:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00