* blindness rework - damaged eyes now simulate legal blindness
* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA
* attributions
* makes eyeclosecomponent adminbus compatible
* useshader(null)
(cherry picked from commit
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| .. | ||
| EyeProtection | ||
| ActivatableUIRequiresVisionComponent.cs | ||
| ActivatableUIRequiresVisionSystem.cs | ||