* blindness rework - damaged eyes now simulate legal blindness
* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA
* attributions
* makes eyeclosecomponent adminbus compatible
* useshader(null)
(cherry picked from commit
|
||
|---|---|---|
| .. | ||
| BlindableComponent.cs | ||
| BlindfoldComponent.cs | ||
| BlurryVisionComponent.cs | ||
| EyeClosingComponent.cs | ||
| EyeProtectionComponent.cs | ||
| RequiresEyeProtectionComponent.cs | ||
| TemporaryBlindnessComponent.cs | ||
| VisionCorrectionComponent.cs | ||