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* initial visual nubody * oops overlay * im so pheeming rn * conversion... * tests * comeback of the underwear * oops eyes * blabbl * zeds * yaml linted * search and visible count constraints * reordering * preserve previously selected markings colors * fix test * some ui niceties * ordering * make DB changes backwards-compatible/downgrade-friendly * fix things again * fix migration * vulpkanin markings limit increase * wrapping * code cleanup and more code cleanup and more code cleanup and more code cleanup and * fix slop ports * better sampling API * make filter work + use the method i made for its intended purpose * fix test fails real quick * magic mirror cleanup, remove TODO * don't 0-init the organ profile data * remove deltastates --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> # Conflicts: # Content.Server/Humanoid/Components/RandomHumanoidAppearanceComponent.cs # Content.Server/Humanoid/Systems/RandomHumanoidAppearanceSystem.cs # Conflicts: # Resources/Prototypes/Species/diona.yml # Conflicts: # Content.Server/Zombies/ZombieSystem.Transform.cs
13 lines
360 B
C#
13 lines
360 B
C#
namespace Content.Server.Humanoid.Components;
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[RegisterComponent]
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public sealed partial class RandomHumanoidAppearanceComponent : Component
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{
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[DataField("randomizeName")] public bool RandomizeName = true;
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/// <summary>
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/// DeltaV - If true, keeps the original humanoid gender.
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/// </summary>
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[DataField] public bool KeepGender = false;
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}
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