Delta-v/Content.Client/Audio
Hannah Giovanna Dawson 29e65fd324
Actually fix round restart audio this time (#24754)
In which I'm a goober and don't clean up after
myself and accientally don't fix the issue I tried
to fix in my last round restart PR.

The audio is now maintained just like music during
restarts (yippee to ContentAudioSystem::OnRoundRestart)

This needs a refactor but at least the defect is fixed now.

(cherry picked from commit 2e7d23674ed315aa3cd36e5a744008900474c3fd)
2024-02-08 12:31:24 +01:00
..
AmbientOverlayCommand.cs Prune most yml ambientsound entries (#8573) 2022-06-03 03:42:35 -07:00
AmbientSoundOverlay.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
AmbientSoundSystem.cs Fix some test warnings (#24324) 2024-01-26 23:16:18 +01:00
AmbientSoundTreeComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
AmbientSoundTreeSystem.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
AudioUIController.cs Add UI click sounds (#22410) 2024-01-22 20:59:16 +01:00
BackgroundAudioSystem.cs Actually fix round restart audio this time (#24754) 2024-02-08 12:31:24 +01:00
ClientGlobalSoundSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
ContentAudioSystem.AmbientMusic.cs Fix audio fades (#23684) 2024-01-26 22:07:35 +01:00
ContentAudioSystem.cs Actually fix round restart audio this time (#24754) 2024-02-08 12:31:24 +01:00