Delta-v/Content.Shared/Roles
Errant e7cd9bc0dc Role Types (#33420)
* mindcomponent namespace

* wip MindRole stuff

* admin player tab

* mindroletype comment

* mindRolePrototype redesign

* broken param

* wip RoleType implementation

* basic role type switching for antags

* traitor fix

* fix AdminPanel update

* the renameningTM

* cleanup

* feature uncreeping

* roletypes on mind roles

* update MindComponent.RoleType when MindRoles change

* ghostrole configuration

* ghostrole config improvements

* live update of roleType on the character window

* logging stuff and notes

* remove thing no one asked for

* weh

* Mind Role Entities wip

* headrev count fix

* silicon stuff, cleanup

* exclusive antag config, cleanup

* jobroleadd overwerite

* logging stuff

* MindHasRole cleanup, admin log stuff

* last second cleanup

* ocd

* move roletypeprototype to its own file, minor note stuff

* remove Roletype.Created

* log stuff

* roletype setup for ghostroles and autotraitor reinforcements

* ghostrole type configs

* adjustable admin overlay

* cleanup

* fix this in its own PR

* silicon antagonist

* borg stuff

* mmi roletype handling

* spawnable borg roletype handling

* weh

* ghost role cleanup

* weh

* RoleEvent update

* polish

* log stuff

* admin overlay config

* ghostrolecomponent cleanup

* weh

* admin overlay code cleanup

* minor cleanup

* Obsolete MindRoleAddedEvent

* comment

* minor code cleanup

* MindOnDoGreeting fix

* Role update message

* fix duplicate job greeting for cyborgs

* fix emag job message dupe

* nicer-looking role type update

* crew aligned

* syndicate assault borg role fix

* fix test fail

* fix a merge mistake

* fix LoneOp role type

* Update Content.Client/Administration/AdminNameOverlay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Roles/SharedRoleSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* comment formatting

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* change logging category

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* fix a space

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* use MindAddRoles

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* get MindComponent from TryGetMind

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* move var declaration outside loop

* remove TryComp

* take RoleEnum behind the barn

* don't use ensurecomp unnecessarily

* cvar comments

* toggleableghostrolecomponent documentation

* skrek

* use EntProtoId

* mindrole config

* merge baserolecomponent into basemindrolecomponent

* ai and borg silicon role tweaks

* formatting

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* I will end you (the color)

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* use LocId type for a locale id

* update RoleEvent documentation

* update RoleEvent documentation

* remove obsolete MindRoleAddedEvent

* refine MindRolesUpdate()

* use dependency

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* inject dependency

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* roleType.Name no longer required

* reformatted draw code logic

* GhostRoleMarkerRoleComponent comment

* minor SharedRoleSystem cleanup

* StartingMindRoleComponent, unhardcode roundstart silicon

* Update Content.Shared/Roles/SharedRoleSystem.cs

* remove a whitespace

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-12 08:26:32 +00:00
..
JobRequirement fix playtime formatting (#32974) (#2038) 2024-10-25 00:15:01 +00:00
Jobs Add role prototype validation tests (#32801) 2024-10-24 01:59:40 +01:00
RoleCodeword Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
AntagPrototype.cs Give jobs & antags prototypes a guide field (#28614) 2024-07-13 04:20:47 +02:00
DepartmentPrototype.cs JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
JobPrototype.cs Give silicons proper lobby/character editor previews (#33763) 2024-12-21 09:36:03 +00:00
JobRequirementOverridePrototype.cs Add JobRequirementOverride prototypes (#28607) 2024-06-08 20:30:16 +02:00
JobRequirements.cs JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
JobSpecial.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MindGetAllRoleInfoEvent.cs Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
MindIsAntagonistEvent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
MindRoleComponent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
RoleAddedEvent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
RoleEvent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
RoleRemovedEvent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
SharedRoleSystem.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
SiliconBrainRoleComponent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
StartingGearEquippedEvent.cs Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-18 13:51:21 +02:00
StartingGearPrototype.cs De-duplicate loadout gear (#30341) 2024-08-09 18:51:00 +01:00
StartingMindRoleComponent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00