Delta-v/Content.Server/Singularity/EntitySystems
metalgearsloth a89d4c750b
Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-25 22:18:42 +10:00
..
ContainmentFieldGeneratorSystem.cs fix(FieldGenerators): Add missing connection check (#30468) 2024-08-06 23:43:21 -04:00
ContainmentFieldSystem.cs Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
EmitterSystem.cs Power stuff (#31314) 2024-08-25 22:18:42 +10:00
EventHorizonSystem.cs replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
GravityWellSystem.cs Fixes gravity wells (#29617) 2024-07-01 11:39:05 -04:00
RadiationCollectorSystem.cs Fix raditation collectors gaslighting you (#31175) 2024-08-18 16:25:02 -06:00
SingularityAttractorSystem.cs Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
SingularityGeneratorSystem.cs Tesla (#21124) 2023-12-28 13:11:50 +00:00
SingularitySystem.cs fix singulo decay (#28743) 2024-06-09 00:36:47 +10:00