Delta-v/Content.Client/Light
Centronias 9053c9692f
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
* - Combine enum keys `ToggleableLightVisuals` and `ToggleVisuals` into `ToggleableVisuals`
- Rename `ToggleableLightVisualsComponent` to `ToggleableVisualsComponent` and `ToggleableLightVisualsSystem` to `ToggleableVisualsSystem`
  - (The `SpriteLayer` field on the component is now required because the old default of `light` doesn't make sense anymore)
- Make it so that `ToggleableVisualsComponent` works even when there's not a light attached to the entity
  - (Amazingly this seems to have only applied to  Headphones, but I can only imagine there are many other things people would like to do with simple toggleable visuals)
- Explicitly make `ItemTogglePointLightComponent`'s purpose to make `ToggleVisualsComponent` apply to `PointLightComponent`s on the same entity.
  - Add field `ToggleableVisualsColorModulatesLights`, which makes the `Color` appearance value of `ToggleableVisuals` modulate the color of lights on the same entity
  - Lots of prototype updates to uptake the above

* fix bad merge

* unbork robust

* blindly letting rider reformat stuff

* I guess I never cleaned up these imports at all
2025-05-30 19:53:56 -04:00
..
Components Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
EntitySystems Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
Visualizers Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
AfterLightTargetOverlay.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
BeforeLightTargetOverlay.cs Uncomment blur (#35213) 2025-02-17 02:35:24 +11:00
HandheldLightSystem.cs Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
LightBlurOverlay.cs Uncomment blur (#35213) 2025-02-17 02:35:24 +11:00
LightCycleSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
RgbLightControllerSystem.cs Cleanup warnings in `RgbLightControllerSystem` (#37458) 2025-05-15 00:01:54 +02:00
RoofOverlay.cs Add ImplicitRoofComponent (#36112) 2025-05-18 17:47:35 +10:00
SunShadowOverlay.cs Tweak sun shadow rotations (#35758) 2025-03-10 15:38:33 +11:00
TileEmissionOverlay.cs Apply RoofOverlay per-grid not per-map + fix lighting quality (#35207) 2025-02-16 16:29:03 +03:00