Delta-v/Content.Client/Overlays
slarticodefast 1441effed2
improve noir glasses shader (#37996)
* improve noir glasses shader

* tweak values
2025-06-02 09:16:10 -07:00
..
BlackAndWhiteOverlay.cs improve noir glasses shader (#37996) 2025-06-02 09:16:10 -07:00
BlackAndWhiteOverlaySystem.cs improve noir glasses shader (#37996) 2025-06-02 09:16:10 -07:00
EntityHealthBarOverlay.cs Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
EquipmentHudSystem.cs make RefreshOverlay default to the player session (#32354) 2025-01-30 16:09:25 +11:00
NoirOverlay.cs improve noir glasses shader (#37996) 2025-06-02 09:16:10 -07:00
NoirOverlaySystem.cs improve noir glasses shader (#37996) 2025-06-02 09:16:10 -07:00
ShowCriminalRecordIconsSystem.cs Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
ShowHealthBarsSystem.cs make RefreshOverlay default to the player session (#32354) 2025-01-30 16:09:25 +11:00
ShowHealthIconsSystem.cs make RefreshOverlay default to the player session (#32354) 2025-01-30 16:09:25 +11:00
ShowHungerIconsSystem.cs Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
ShowJobIconsSystem.cs Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
ShowMindShieldIconsSystem.cs Fake mindshield componentry and Implanter (#34079) 2025-01-27 18:37:46 -08:00
ShowSyndicateIconsSystem.cs Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
ShowThirstIconsSystem.cs Hunger and thirst huds fix (#32832) 2024-11-05 17:58:23 +01:00
StencilOverlay.RestrictedRange.cs Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
StencilOverlay.Weather.cs Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
StencilOverlay.cs MapManager warning cleanup client edition (#36766) 2025-05-15 01:38:51 +02:00
StencilOverlaySystem.cs Replace obsolete GetTilesIntersecting methods (#32455) 2024-12-01 12:56:47 +11:00