Delta-v/Content.Server/GameTicking
Tayrtahn 95632859b7
Cleanup unused/redundant dependencies (#38099)
2025-06-06 18:11:52 +02:00
..
Commands setgamepreset command rework (take two) (#30812) 2025-04-18 22:24:39 +10:00
Events Metagame improvements to antag-before-job selection system (#35830) 2025-03-19 18:28:25 +01:00
Presets Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Prototypes Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Rules Cleanup unused/redundant dependencies (#38099) 2025-06-06 18:11:52 +02:00
GameTicker.CVars.cs Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
GameTicker.GamePreset.cs Unused dependency cleanup. (#36760) 2025-04-20 15:56:39 +02:00
GameTicker.GameRule.cs refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
GameTicker.Lobby.cs Replace direct uses of GameTicker dictionary with `TryGetValue` (#33222) 2024-11-18 21:57:50 +03:00
GameTicker.LobbyBackground.cs WebP lobby images (#25184) 2024-02-16 16:55:57 -07:00
GameTicker.Player.cs remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00
GameTicker.Replays.cs Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
GameTicker.RoundFlow.cs Cleanup remaining `IMapManager.MapExists` uses (#37851) 2025-05-26 18:45:55 +02:00
GameTicker.Spawning.cs Cleanup all instances of `IMapManager.GetMapEntityId` (#37814) 2025-05-25 19:09:47 +02:00
GameTicker.StatusShell.cs Add a CCVar to allow from hiding admins in the reported player count. (#34406) 2025-01-15 22:10:54 +01:00
GameTicker.cs Move random species selection earlier in player spawning logic (#37258) 2025-05-07 20:38:56 -04:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00