Delta-v/Content.Shared/Weapons/Ranged/Components
Fildrance 291ccfbe23
Spray nozzle can suck puddles into tank directly! (#30600)
* feat: now vacuum cleaner can suck solutions from floor

* refactor using AbsorbentSystem instead of separate vacuum cleaner

* refactor: remove unused vacuum cleaner files

* refactor: renamed ConnectedContainerComponent to SlotBasedConnectedContainerComponent (and system)

* fix: fix invalid comp name

* fix: no more spray nozzle messaging about water inside bottles etc.

* refactor: minor refactor in SlotBasedConnectedContainerSystem and adjustments after merge

* refactor: cleanups

* refactor: renaming

* refactor: update to use _puddleSystem.GetAbsorbentReagents

* refactor: changed interactions with SlotBasedConnectedContainerSystem into events

* refactor: new sound and action delay adjusted to sound (amount tweaked a bit accordingly, almost)

* refactor: added networking for SlotBasedConnectedContainerComponent

* fix attribution for vacuum-cleaner-fast.ogg

* trying to fix multi-license for mix sound file

* remove empty line

* refactor: remove trailing whitespace

* by ref struct, brother

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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-05-25 23:36:16 -04:00
..
ActionGunComponent.cs make dragons breathe fire (#26746) 2024-05-07 17:25:41 -07:00
AmmoComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
AmmoProviderComponent.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
AutoShootGunComponent.cs Star Wars 14: Shuttle weapon update (#23644) 2024-01-21 19:58:40 +11:00
BallisticAmmoProviderComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
BasicEntityAmmoProviderComponent.cs Gun + PKA fixes (#16244) 2023-05-08 22:37:40 +10:00
BatteryAmmoProviderComponent.cs Make more fields VV-writeable (#21754) 2023-11-19 12:17:53 -08:00
BatteryWeaponFireModesComponent.cs Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-03-29 12:55:58 -05:00
ChamberMagazineAmmoProviderComponent.cs Rework the Flare Gun & add a Security Shell Gun. (#32829) 2024-11-06 15:27:10 +01:00
ClothingSlotAmmoProviderComponent.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
ContainerAmmoProviderComponent.cs Add access to gun components (#30688) 2024-08-09 17:39:27 +10:00
FlyBySoundComponent.cs Gun auto state handlers (#15186) 2023-04-13 18:08:56 -07:00
GrapplingGunComponent.cs Grappling gun's ReelRate can be changed (#30493) 2024-07-31 00:26:18 +10:00
GunComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
GunRequiresWieldComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
GunSpreadModifierComponent.cs Give kammerer tighter spread so it's not a complete downgrade to the enforcer (#37616) 2025-05-19 15:45:18 -07:00
GunWieldBonusComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
HitscanBatteryAmmoProviderComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MagazineAmmoProviderComponent.cs Add access to gun components (#30688) 2024-08-09 17:39:27 +10:00
ProjectileBatteryAmmoProviderComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RechargeBasicEntityAmmoComponent.cs Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00
RechargeCycleAmmoComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ReflectiveComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RevolverAmmoProviderComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedAmmoCounterComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SolutionAmmoProviderComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
SpeedLoaderComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TargetedProjectileComponent.cs Make projectiles not hit crit mobs unless clicked on (#27905) 2024-05-11 11:42:11 -04:00
UseDelayOnShootComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00