Delta-v/Resources/Prototypes/Entities
SyaoranFox 72b57392d1
Rat King changed to Antag (#38124)
* Changed rat king to be antag
Rat King guide updated to show antag rules

Initial infected given zombie faction
Zombies given zombie faction too (not sure if redundant or not)

* Given zombie faction to Initial Infected and Zombies in mind_roles

* Changed MindRoleGhostRoleAntag to MindRoleGhostRoleSoloAntagonist

removed components from antag listings

* Removed changes for zombies

* Update Resources/Prototypes/Roles/Antags/zombie.yml

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>

* Update Resources/Prototypes/ai_factions.yml

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>

* Changed mob prototype to match

* Forgot solo again

---------

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
2025-06-13 17:52:19 +02:00
..
Clothing Add propeller hat & swirl lollipop (#38260) 2025-06-11 18:22:51 -07:00
Debugging Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
Effects Transparent tear gas (#36440) 2025-06-13 09:53:44 -04:00
Markers Rat King changed to Antag (#38124) 2025-06-13 17:52:19 +02:00
Mobs Rat King changed to Antag (#38124) 2025-06-13 17:52:19 +02:00
Objects Transparent tear gas (#36440) 2025-06-13 09:53:44 -04:00
Stations Salvage Job Board (#37549) 2025-05-18 14:02:52 +10:00
Structures Make BODAs start with Russian accent. (#38275) 2025-06-12 09:19:08 -07:00
Tiles IconSmooth additional smoothing keys (#35790) 2025-03-13 00:51:48 +01:00
Virtual Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
categories.yml convert it to entity category 2025-01-29 12:22:38 +01:00
foldable.yml Deploy foldable (#30000) 2024-08-02 17:05:12 +10:00