Delta-v/Content.Shared/Clothing/EntitySystems
Plykiya db3f304f4b
Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082)
NoSpawn

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-17 00:29:31 +10:00
..
AntiGravityClothingSystem.cs Add moon boots (#29009) 2024-06-14 20:43:23 -07:00
ClothingSystem.cs Hide moth antenna and lizard frills with hardsuit helmets, fix lizard snouts not being hidden (#29214) 2024-06-19 20:09:44 -04:00
FactionClothingSystem.cs add carp hardsuit for traitors (#25155) 2024-06-16 21:57:57 +10:00
FireProtectionSystem.cs make fire not burn through hardsuits (#27161) 2024-05-09 00:12:48 -07:00
FoldableClothingSystem.cs Fix lizards losing snouts when equipping a head bandana (#29979) 2024-07-14 12:59:45 +10:00
MaskSystem.cs Fix doubled gas mask action message (#27463) 2024-04-29 13:02:30 +10:00
PilotedClothingSystem.cs Implement vital chef's hat functionality (#25950) 2024-06-18 20:59:37 +10:00
SharedChameleonClothingSystem.cs Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082) 2024-07-17 00:29:31 +10:00
SkatesSystem.cs Add clothing equipped/unequipped events (#27155) 2024-04-21 11:00:50 -04:00
ToggleClothingSystem.cs item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
ToggleableClothingSystem.cs Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
WaddleClothingSystem.cs SS14-26964 Clown Waddling Replicates, etc (#26983) 2024-06-04 09:23:09 -04:00