Delta-v/Content.Server/NPC/HTN/Preconditions
IProduceWidgets 36038a1707
Allow ai to understand if its handcuffed. (#30402)
* allow ai to understand if its handcuffed.

* rerun tests they worky on local

* Contained here in, a string of expletives about flaky tests.

* on retrospect, default true is probably smorter.

* do reviews

* I forgor xml

* more xml
2024-08-02 17:07:46 +10:00
..
Math Clean up new HTNs tasks (#28469) 2024-06-01 13:46:35 -04:00
ActiveHandComponentPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ActiveHandEntityPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ActiveHandFreePrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BuckledPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CoordinatesInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
CoordinatesNotInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
GunAmmoPrecondition.cs Added new HTN operations and preconditions (#27486) 2024-05-08 12:18:03 +03:00
HTNPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HandcuffedPrecondition.cs Allow ai to understand if its handcuffed. (#30402) 2024-08-02 17:07:46 +10:00
HasOrdersPrecondition.cs Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
HungryPrecondition.cs Fixed mice behavior of eating everything (#23322) 2024-01-02 13:49:20 -05:00
InContainerPrecondition.cs Fix stupid NPC. (#26868) 2024-04-27 15:58:09 +10:00
KeyExistsPrecondition.cs Clean up new HTNs tasks (#28469) 2024-06-01 13:46:35 -04:00
KeyNotExistsPrecondition.cs Clean up new HTNs tasks (#28469) 2024-06-01 13:46:35 -04:00
PulledPrecondition.cs Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
TargetInLOSPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TargetInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
ThirstyPrecondition.cs Fixed mice behavior of eating everything (#23322) 2024-01-02 13:49:20 -05:00